r/AvatarLegendsTTRPG Jul 30 '25

Question RAW question on "Strike"

By the rules as written, when you use Strike, pay the 1-fatigue, and choose to inflict a condition on the target... Who chooses which condition is inflicted? The target or the attacker?

9 Upvotes

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8

u/Sully5443 Jul 31 '25

There’s no set RAW answer to this.

Best practice is to let the person governing the character to be the deciding factor. It’s really not a great practice to tell someone else how their character is supposed to be feeling.

So the GM will decide what Conditions their NPCs take and the Players will decide what Conditions their PC takes when instructed to take a Condition

The only exception is when a Playbook Feature or Playbook Move dictates that a certain Condition must be taken in order for the Feature/ Move to take effect. But since that’s the player’s decision to engage with it or not: it’s lines up with the best practice

3

u/androkguz Jul 31 '25

Seems like the correct answer and what I imagined. Thank you

Since I have you here, I may ask you something else?

What do you think is the reasoning behind the "all techniques used in each exchange must be different" rule?

4

u/Sully5443 Jul 31 '25

Most likely to avoid spamming high saturation Techniques that completely guarantee an Exchange’s completion with overkill. Imagine an NPC with +2 Balance using Lightning Strike 3 times. It’d be complete overkill. Same logic with “Balance Bombs” and stuff like that.

Of course, if they’re already able to do 3 Techniques, you’re fairly well cooked anyway. But it’d be a rather boring sequence to watch play out if they’re just doing the same thing over and over again.