r/CrucibleGuidebook HandCannon culture 4d ago

Flux grenades

Ever since EoF launched I’ve noticed an uptick in people running flux grenades, mainly on hunter. Has there been a change to them that I’ve missed (or forgotten about) because when I’m stuck with one, it one bangs me from full health I’d say upwards of 90% of the time

This is without being weakened, and with no other debuffs on me (i.e. this happened to me just now, start of round 2 in trials, get stuck with a flux grenade crossing middle lane, bang, dead. No damage taken from weapons, no fall damage, no debuffs, full health and full shields. Just instantly dead)

For context, player who killed me was a striker titan rocking armamentarium with 105 grenade stat, which I think is something like a 0.8% damage buff in PvP. Is this a result of a buff I’ve missed or is there some sort of uber new tech, or the 100+ grenade stat, or what?

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u/CatNTats44 4d ago

Flux grenades have been OHK for a while. They buffed tracking in EoF so theyre a bit better.

6

u/TotallyCooki 4d ago

I will argue the thing that increased the pick rate were the cooldown buffs that also dropped then though.

2

u/CatNTats44 4d ago

Nothing to argue. Lots of changes happened to facilitate different styles of play.

1

u/VictoryBackground739 4d ago

It’s the huge cooldown reduction.

They had the longest cooldown of 3 mins. Now they have the second shortest cooldown (behind fire bolt I believe) and you can get them back in ~20 seconds with 100 grenade. Crazy with a armamentarium Titan

0

u/CatNTats44 3d ago

I'm pretty sure it's 40 seconds, but either way - The tracking for sure helps a lot as does the CD. Without the tracking benefits, two grenades that don't stick often and do little AoE damage aren't very useful no matter the Cooldown.