r/DestinyTheGame • u/Substantial_Judge843 • 2d ago
Discussion i hate to say it......but BRING BACK FLASHPOINTS
i think we need flash points. i think each planet should have its own armor set and each week or day the flashpoint should change. the enemies range from legendary difficulty to mythic. depending on the either region or area. for example what if Archer's line drops tier 1 through 3. but the hellmouth drops 4 to 5 and they are mythic difficulty public events too but have them drop pinnacle loot. im just trying to find ways to bring some reason to go back to the destination side of destiny. i miss exploring planets. this portal thing just seems too much like fortnight or ROBLOX to me. its not destiny.
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u/JMR027 2d ago
I mean this is completely different than flashpoints
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u/Substantial_Judge843 2d ago
its juust revamped flashpoints for their new tier system. the concept is the same though but right now no one uses the director becuase there is no reason to unless you are doing legacy things
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u/1AMA-CAT-AMA 2d ago edited 2d ago
Your title says bring back flashpoints. What you actually mean is do something completely different that takes a ton of careful thought and call it revamped flashpoints.
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u/Substantial_Judge843 2d ago
you still said flashpoints. you think that if im thinking of the future of destiny i would just say "bring back d2 y1 flashpoints." bring back the concept. have a pinnacle
"Each week a certain destination becomes a Flashpoint. Participating in activities in that location gives the player character progress toward this challenge. To complete it, they have to visit the vendor in that destination. The player is then rewarded with a Luminous Engram, which contains Tier 1 powerful gear."
which is wat i said but fit destiny's tired model.
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u/BARBADOSxSLIM 2d ago
Flashpoints were kind of wack but I did like how they brought more people into the open world and made it feel more alive.
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u/Angelous_Mortis 2d ago
I ways liked flashpoints SPECIFICALLY for that reason and was sad to see them go. Even sadder when they stopped doing Public Event Style Seasonal Activities. Low Key? I also miss Destination Materials ACTUALLY BEING MATERIALS... They were aspects of Destiny that made it feel more like an MMO... Ya know... The thing that they always wanted to call and then called Destiny...
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u/evel333 1d ago
All these world chests and material nodes and all we get for them is glimmer. It’s dumb.
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u/Angelous_Mortis 1d ago
Yup. Used to get Glimmer, Destination Materials, Legendary Shards, depending on the era Tokens, Blues, etc.
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u/Seeker80 Notorious Space Hobo 1d ago
It was cool having so many extra tough enemies around. Named majors showed up during public events. Some arrived afterwards, like they were reacting to it. Then, there were some additional HVTs that roamed the area.
Before launch, an article talked about the destinations having 'world bosses.' I was really excited for that, because it sounded like having a strike boss show up. While I loved all of the majors and roaming HVTs, I was disappointed to learn that those were the 'world bosses.' Players were nuking them with a solo super, sometimes before you noticed they showed up. Not very boss-like.
Late in Vanilla, Bungie made the cool change for the HVTs to automatically drop a legendary. Titan was great for Flashpoints, and it seemed like there was always something to target for those drops. It was a small environment, but 'target rich' in the best kind of way.
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u/d34dorbitfreak 2d ago
I used to love doing the weekly flashpoint, good times.
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u/Seeker80 Notorious Space Hobo 1d ago
It just needed a little nudge in the execution. Don't give us an engram after three public events or something, and say 'That's it for the loot.' It was cool to do, but stopped rewarding you. It should've been ongoing, so that we could leep playing the entire week.
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u/Nikachu_GO 2d ago
Tbh Bungie should rollout world tiers to previous destinations and increase the amount of rewarding activities on each patrol.
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u/ShardofGold 2d ago
Each destination having its own armor set with bonuses and weapons set tied to the tier system would be a good step in making them relevant again.
I also think prestiging the vendors on the destinations should give certain bonuses and a legendary version of patrols with a destination boss event.
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u/killer6088 2d ago
I rally though the Portal was going to do that. Where each week a new "Flashpoint" destination was featured. Where you could slap on world tiers for that planet for the week etc... But nope. Hell, even Kepler is not really featured in the Portal.
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u/TheToldYouSoKid 1d ago
Okay, wait.
this portal thing just seems too much like fortnight or ROBLOX to me.
How and why, because having no real experience with either, they don't look anything the same from what menus i have seen, nor the nature of it?
Literally, the portal is just a hub of playlists, designed for easy navigation and transparency in reward. I don't think either of those games innovated or invented "Clear, clean UI".
It's a really positive thing to have in a game as old and wide as Destiny, considering that, having guided a bunch of new lights to the game, almost all of them have been confused at the mere sight of the destination menu, with how little it communicates at all. It's just symbols next to static pictures of planets, then its wire maps with most of the important things hidden off-screen, and still very little explained.
The portal is very important to keep if we want the onboarding process to ACTUALLY become better.
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u/x_Magik 2d ago
Its very unlikely we'll ever see the original Flashpoints ever returning with changes as they've had years to do it but never did.
At the end of the day there just isn't enough interest from players in going to destinations to begin with and considering the crunch they are in now, its a waste of resources.
As well, its clear they are moving from the destinations and putting all their eggs in a basket in the Portal.
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u/killer6088 2d ago
At the end of the day there just isn't enough interest from players in going to destinations to begin with
Thats because Bungie never added anything to care about from them. Its not the players fault Destinations have nothing interesting.
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u/Substantial_Judge843 2d ago
i wouldnt sya moving away from destinations but just using them as a set piece for expansions. but interest arent there because flash points are useless. im revamping them and giving people a reason to actually be on the map. if you aren going to use the world map the desaturating it was fine.
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u/DacStreetsDacAlright 1d ago
Give old destinations fabled and mythic tiers for a week in that place only to get higher tiered weapons. But you'd have to give every destination its own weapon set and make them tiered. But the good news is you could do it with just 2 weapons and it'd be enough.
And when I say mythic, I mean what I hope Bungie is going to turn Mythic Kepler into and not what it is now. Right now is overwhelmingly punishing. It's like 4 levels above Fabled for not much better loot.
You could rotate out the two weapons every time that planet rolls around. With what 7 destinations? That is a lot of loot over a very long time. If you miss a planets 2 weapons the first time it rolls around, you're what, 28 weeks out from those 2 weapons coming around again? We're talking mega FOMO there. Which isn't that what Bungie wants?
You just need to Give EDZ some weapon identity, which you kinda have with Old Sterling, Servant Leader, Battle Scar.
The moon still has its Moon weapons. Europa has its weapons set (in desperate need of an update). The Throne world has weapons. The Dreaming City has Weapons. Nemomuna has weapons. Of course Kepler has weapons and so does the Pale Heart.
The Cosmodrome could use a unique set though. Maybe bump up some greens and blues to purple tiers for shits and gigs?
And weapons should drop from Public events and Patrols. Give us a reason to do them. Have the tiers be all +1 with a chance at Tier 5 holo rares at like a 0.5% drop from anything.
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u/AnonymousFriend80 2d ago
Destinations already have armor sets.
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u/InvaderSkooj 2d ago
Those armors are totally useless now save for fashion.
The best move imo is to remove all that gear from the loot pool, allow you to get them from the vendor if you’re interested in using them for appearance, and create a new open world armor set. Lower tiers can drop from just messing about n destinations, with higher tiers dropping from heroic public activities and completing special fights like the bonus boss wave in Blind Well or Vex offensive for example.
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u/Kahlypso 2d ago
And there should have been new ones every year. It's fucking nonsense that we expect less.
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u/L81099 2d ago
Oh yeah? How engaged were players with that before they went away?
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u/Substantial_Judge843 2d ago
if you give a reason to do it then i think alot of people would be more engaged and receptive to it than what we have now. 80% of the game is soft sunset. i think this would make exploring running lost sectors and stuff more viable. and can funnel players into destinations which is a major part of the game
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u/killer6088 2d ago
Oh yea, because the current system is any better.
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u/L81099 2d ago
This argument is made everyday where people want something old back and while I agree it would be nice to have everything, why should they take time to put things back into the game that weren’t really that interesting or played? People keep asking for the old content they hardly engaged with or stopped engaging with when better content came out.
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u/killer6088 2d ago
Yea, I don't understand this community anymore. Half want to play old content and the other half hate old content. No matter what Bungie chooses they will upset half the community.
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u/Kahlypso 2d ago
We need a real focus on open world content to bring the "Woah..." factor back.
We should be seeing insanely impressive public events that wow us.
But instead we have Roku menu with a shitty, mini season pass.
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u/Substantial_Judge843 2d ago
EXACTLY. where public events had random guardians working together. i miss exploring destinations..
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u/GoodGuyScott 2d ago
I miss going off the beaten path in D1 and finding something so much of i higher level than me itd take no damage and 1 shot me.
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u/cry_w 1d ago
Wasn't that just the alpha and beta? The main game very rarely had anything like that, in my experience.
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u/GoodGuyScott 1d ago
I played it again earlier this year and i still found areas in the cosmodrome with enemies like that
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u/MortarPanda 2d ago
I do not want entire sets of loot locked behind playing public events. I would rather they just left patrol as-is and put that effort into an activity that utilizes the patrol space, like Onslaught or that new Territories mode coming.
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u/Substantial_Judge843 2d ago
I wouldn't say locked. More like just grinding on the planet. Public events should drop maybe higher tiers but never locked
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u/MortarPanda 2d ago
What are you “grinding” on patrol spaces other than public events? I’d hardly consider patrol beacons as anything, and not every destination has an activity like the Moon or Neomuna.
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u/Substantial_Judge843 2d ago
Chest, Public events, world bosses, some places have special events like the moon. Dreaming city has blind well. If you put in effort you can do alot w8th the destinations.
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u/FarMiddleProgressive 2d ago
Bungie doesn't uodate old content or old locations outside of specific occasions Welcome to Destiny, it's been 11 years.....
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u/zoompooky 2d ago
I think your expectations are unrealistic.
It looks like from the reveal last week, they're already reskinning the new armor sets and just swapping the set bonus.
So I doubt they could be bothered to create destination sets (like they used to have).
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u/Substantial_Judge843 1d ago
Of course its unrealistic. Its bungie. But in a perfect world it could work
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u/eddmario Still waiting for /u/Steel_Slayer's left nut 2d ago
Flashpoints could easily work in tandem with the Portal if they were brought back exactly the way they were when D2 launched, but with a few key additions:
- Instead of being in Patrol, they'd be put in the Portal
- It would still feel like you were in Patrol, but you'd only get instanced with people who also chose the Flashpoint in the Portal. All Flashpoint progress is also player based.
- You can also choose the difficulty, which goes all the way up to Grand Master
- Each Flashpoint would have specific preset Modifiers based on the location itself
- For example, the EDZ's would always include the Fallen and Cabal themed modifiers
- Higher difficulties would have more Modifiers and also include Champions
- Completing a Flashpoint will reward 1 piece of gear
- Higher difficulties will reward higher levels of gear based on your level. This also includes higher Tiers, with Grandmaster and Ultimate being able to give T5 gear.
- The gear itself is location specific. For example, the EDZ would only give the camo set Devrim has.
- You can only get 1 piece of gear per difficulty per day from this
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u/Substantial_Judge843 1d ago
I like most of these but im thinking of Flashpoint kind of like major orders from helldivers.plus we aren't utilizing the destination map at all so let's give it a reason to exist becuase right now it doesnt. I wouldn't limit the pool to one gear. Maybe higher tier? Sure but I think just grinding and being on the destination should warrant something. In the portal there are already thresholds that Categorize what difficulty you are in, so I say work with that system. If we dont take my idea of have the tiers in region then at 300 you are put in master Flashpoint, 400 is grandmaster etc etc. But main goal with this is the put the mmo back into destiny
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u/SysAdSloth peeter dinkleg is the witness 1d ago
Patrol spaces are super neglected nowadays, and it’s sad. There is so much beautiful game space to utilize and work with, but Bungie seems allergic to having the world feel social and alive like the old days.
Flashpoint definitely should return in some form, I loved having reasons to go grind materials and activities on different locations.
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u/ru_receiving 1d ago
WE NEED ESCALATION PROTOCOL ! Seriously loved playing that with randos trying to get the armor and the Ikelos SMG to drop. That was pure fun and we need something like that again.
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u/Shabolt_ You have made a glaive mistake… 1d ago
I enjoyed flashpoints tbh, the gap between public events just needs to be really reduced, in the mobile game completing one event directly triggers another one so you can chain them. I’d love flashpoints or really anything to put destiny back into a more weekly cadence
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u/DankSpire 1d ago
I posted a similar thing 9 months ago, the idea would be way better with newer systems thrown into it.
Endgame flashpoints would genuinely be a great idea and a way to make patrol activities and public events/world bosses actually useful
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u/monk81007 1d ago
If they made the planets have difficulty levels and better tier loot it would really bring the community back together! Get away from this portal bs.
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u/Substantial_Judge843 1d ago
Exactly! I miss the MMO destiny not the single player destiny. Then just had the planet to the rotation once a new dlc planet rolls around.
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u/monk81007 1d ago
There’s too many A-holes in fireteam finder too these days. The planet idea you mentioned is only going to improve the community. Most games typically “open up” over time and the overall content has some level of being rewarding. Bungie just keeps trying to funnel us all into this tiny bit of content that’s no whereas enjoyable as all the content we’ve paid for over 9 years.
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u/naz_1992 2d ago
f flashpoints.
if they want to make destination interesting, its definitely not flashpoints.
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u/NotNorthSpartan 2d ago
Destinations should get crafting. 5 or more patterns for each weapon.
Maybe even like a specific patrol area has a higher chance to give a specific pattern.
Flashpoints for getting high tiered loot.
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u/InspectionRound2081 2d ago
The fact that you are posting in here and the bungie simps aren’t downvoting you to oblivion is crazy.
Where’s the hate?
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u/Substantial_Judge843 2d ago
i post here alot. mostly i post about just thing i think about when fixing my favorite game.
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u/InspectionRound2081 2d ago
Regardless, the community is toxic pool of elitist a-holes. Doesn’t matter. You’re not king 💩
You should be hazed just as bad as anyone who doesn’t post 24/7
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u/FriedCammalleri23 *Cocks Gun* 2d ago
All Patrol zones should have World Tiers like Kepler with World Bosses and events that give area-exclusive gear.
But Bungie cares more about hip-fire reticles, so.
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u/cry_w 1d ago
Do you think those require anywhere near the same amount of dev resources and time?
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u/FriedCammalleri23 *Cocks Gun* 1d ago
Of course not, my point is that their priorities are not in the right places.
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u/SneakyPanduh 2d ago
It’s a shame you ask for them to bring something back, when that’s literally all they’re doing now. This game is fkn dead.
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u/Helium_Drinker 2d ago
Oh don’t worry! In a future update they will sell the “world” content back to you in another expansion.
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u/Curious-Hamster-5046 2d ago
this sub is so desperate and lost 😂😂
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u/Substantial_Judge843 2d ago
lol why?
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u/Curious-Hamster-5046 2d ago
the game isn't good. it's never, ever gonna NG to be good again. the developers have no clue what they're doing and have repeatedly shown they do not care about any of your feedback. they believe that they know better than all of you
curb your addiction and find something better to play and a studio actually worth supporting.
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u/extce 2d ago
Adding some sort of scalable difficulty to old destinations would be cool, but ultimately it would be more complex than just adding a power delta so I don't see a world where bungie does it