r/DestinyTheGame "Little Light" Jul 19 '22

Megathread Bungie Plz Addition: Expanded Emote Wheel

Hello Guardians,

This change has been added to Bungie Plz.
Going forward, all posts suggesting this change will be removed and redirected to this Megathread.

Submitted by: /u/MirakleB

Date approved: 07-19-2022

Modmail Discussion:

/u/MirakleB: "While an emote wheel with more than four slots would be nice, it isn't possible to add this feature due to memory limitations as stated by devs at Bungie, and the comments rarely fail to mention this on posts about this topic. Despite that, posts about it keep cropping up every couple of months with very little to add to the discussion."

Given these reasons and the examples below (as well as 9 other times this has reached 300+ upvotes), the mod team feels that community consensus on this issue has been achieved and a solution is now up to Bungie to develop.

Examples given: 1, 2, 3

Criteria Used:

"...3 examples (with links) of recent submissions (with at least 1 being over 30 days old), that have been well received (hundreds of upvotes on the front page of the sub - ex. 300+ upvotes)."

646 Upvotes

39 comments sorted by

View all comments

Show parent comments

6

u/rsb_david Jul 19 '22

There are different teams that handle different things at different stages of development. The team who would update the infrastructure and database logic to support more vault space wouldn't be the same team who builds the UI or updates the engine. Now, if they were to monetize it by requiring players to purchase more than 4 slots, development would start tomorrow.

4

u/salondesert Jul 19 '22

the infrastructure and database logic to support more vault space wouldn't be the same team who builds the UI or updates the engine.

We don't know if this kind of neat separation of responsibilities is even possible. That's kind of an ideal view you have there. These difficulties could all revolve around client limitations. A client that needs to run on PS4/XB1

All of these technical issues probably boil down to client/memory limits

And, honestly, we don't know and will probably never know (until Bungie does a post mortem or deep dive)

6

u/rsb_david Jul 19 '22

We do know they have separation of teams.

https://careers.bungie.com/jobs

  • DATA PLATFORM ENGINEER
  • DESTINY SENIOR GAMEPLAY ENGINEER - SYSTEMS

In my post, I explain the issue is due to older generation consoles having less resources, but I also provide a solution via a cache system or by only requiring the physics to be handled by the authoritative host.

7

u/salondesert Jul 19 '22

Well, we're going in circles. But client limits are a thing. And you can't always just work around them. And even if you can work around them there's a developer cost, you increase the surface area for bugs, and you make maintenance more complex

So however you get there, the leads at Bungie have to decide if it's worth the (long-term) investment for >4 emotes