r/Highfleet • u/Electrical-Attempt18 • 14d ago
Ship Design You can never have too much planes
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4
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u/AHistoricalFigure 12d ago
IMO, not a great way to use the Sev or any cruiser packing Squalls.
For the most part, any job that can't be done with 8 planes shouldn't be attempted with 20. The biggest utilities of aircraft are:
1) Scouting
2) Killing missile tac groups
3) Softening up the big late-game garrisons around Khiva for your corvettes
They're not particularly useful against carrier groups, and they're inefficient against strike groups even if you've baited out all the sprints and planes first.
Carriers are one of the few things in the game where the stock ships designs are absolutely fine. Longbows and Wasps are exactly what you need, and building a little launch deck on the roof of a corvette can be useful for a scout.
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u/Electrical-Attempt18 12d ago edited 11d ago
Counter argument: Big fuck off carrier cruiser (with a usefulness that rivals the Varyag, which is not a lot). In all seriousness, this thing was designed to see whether or not I can design truly gigantic cruiser even larger the the Seva, I do have a more reasonable version that I’ll post later
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u/AsahiBiru 11d ago
Planes are a money sink on hard especially since AI actually started to use anti air weapons properly.
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u/Azure-Gx 9d ago
Pretty good carrier, but you gotta be careful with the planes, they are expensive.
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u/RHINO_Mk_II 14d ago