r/JRPG • u/Alilatias • 2d ago
News New Octopath Traveler 0 info: Main story 100 hours, about 30-40% new compared to CotC, town building and combat system details
For those not in the know, Octopath Traveler 0 is a complete overhaul of the mobile gacha Champions of the Continent, converted into a standard non-live service game.
One of the major differences in OT0 compared to the mobile gacha is that OT0 has a player-created lead character, about 30 fixed party members, and fully fleshed out town building that appears to be critical to the narrative and progression. CotC didn't have a lead character, a much larger cast of playable characters that usually didn't have any involvement in the main narrative, and it had very basic town building.
There was a Famitsu article interviewing the producer, with a lot of new details. Original article here: https://www.famitsu.com/article/202509/51151
Brief translation at Octopath subreddit: https://old.reddit.com/r/octopathtraveler/comments/1n9bpet/new_info_of_ot0_from_producer_suzuki/
Aiming for a game that even COTC fans will enjoy: Even if originally they considered it as a straight console port of the mobile game, concerned it would feel repetitive for existing players, they decided to create a brand new title.
The meaning behind the OT0 title: As many of us have thought, the 0 in the logo symbolizes a ring, but also a starting from zero with a custom protagonist with deep character customization, rebuilding a town from zero, and being before OT1.
Cooking system: The meals, prepared at the camp, provides long-lasting buffs for the battles and the ingredients come from enemies, farms or recollection.
Battle System: As we knew, we have battles of 8 characters with backline recovering HP/SP and front-line attacking, with a new kind of abilities that we can change between characters thanks to the Training Facility, some being weeping specific but other not, and Ultimate Skills which its own gauge, similar to OT2 Latent Power and of course COTC Ultimates.
Town building: New companions may join through story or encounters by exploring the world, and, once recruited, they become residents with its own town skills like better farming. The town is fully customizable and with freedom to move residents between homes.
Story: Main story with about 100 hours, more if you explore side content. Two themes, rebuilding the town and the protagonist revenge. About half of the content is brand new, including the Town building and the new changeable abilities, and about 30-40% of the main story is new, the rest being retained because of the current high quality.
Visuals and Sound: Entire main story is fully voiced, with some characters like Auguste being re-recorded, and art redrawn in a more realistic style.
Collector's Edition and release plans: As we currently know, the collector's edition include a replica of the cleric's ring, a custom octagonal dice, traveler cards and a map of Orsterra redrawn by the original artist behind the map. The development is said to be in the final stages, and news will be shared at the Tokyo Game Show. They intend this game to be welcoming to both newcomers and veterans.
There might be more in the interview that wasn't translated, I'd appreciate it if someone from this subreddit that's able to read Japanese is able to check it.
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u/Rlybadgas 2d ago
Sweet we can play without the gacha garbage
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u/gotaplanstan 2d ago edited 2d ago
Yeah, it's totally garbage getting to add Triangle Strategy, Nier, Bravely Default, Dragon Quest 3, Final Fantasy 4, and Final Fantasy 6 characters to our team. In HD-2D. Which many fans would love to see HD-2D remasters of the games in
You don't want a FF6 remake in HD-2D? Or Chrono Trigger? That's definitely an interesting take...
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u/Alilatias 2d ago edited 2d ago
Remember that this is the JRPG subreddit. This place is extremely hostile to gachas by default, and I say this as someone that juggles four of them.
Everything you just listed is part of crossover gacha stuff in CotC that is already confirmed to have zero relevance to OT0. Ergo, I and probably most other people here have zero interest in talking about or justifying what CotC does in that category, because we are not here to learn about CotC-exclusive content, we are here to talk about OT0.
EDIT: You've literally gotten into fights with like 5 different people in these comments over the past six hours. Please re-evaluate what you are doing here, what you seek to gain out of it, and whether any of this was worth it at all.
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u/gotaplanstan 2d ago
Which is sad, cuz a lot of those games are games that laid the foundation for games like Octopath to even exist. Without FF4 and FF6 this entire IP wouldn't exist. And a lot of older jrpg fans grew up playing them. I can't imagine being vehemently against them like people here seem to be, but maybe they're just younger and didn't grow up playing 8/16 bit games of yesteryear
At this point we don't know specifically which game systems from CotC will and won't be in the game. We don't know about the arena stuff, we don't know about Tower stuff, we don't know about keepers, we don't know about the Codex
It definitely seems like there's interest for a lot of them to be in the game from us CotC folks who have been in contact with the devs, though
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u/Fli_acnh 2d ago
Hi, 36 year old dude here.
I don't want my nostalgia weaponised and turned into a slot machine thanks. You can enjoy aspects of a gacha game, but it's full on crazy to promote things like characters from franchises you love as a good thing when it comes with the caveat of being locked behind a casino.
I say this as someone who's put way too much money into Genshin over the years, this shit is hostile to consumers and despite the quality of everything you can still be very critical of the genre.
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u/gotaplanstan 2d ago edited 2d ago
Considering I've got 2000 hours on CotC without spending a penny, and have been able to clear 100% of the story content, sorry but that point of view doesn't land.
And as someone who has 2 degrees in psychology, the first thing when dealing with addicts we're taught to do is hold them accountable. So if you're going to continue projecting your inability to play gacha games without spending money, f2p gacha gamers have free reign to criticize you for your lack of self control and willpower too.
That said, as a f2p I'm very thankful for my CotC colleagues who have spent money, because without their willingness to spend money on the game, we wouldn't have Octopath 2 or 0.
So that's yet another reason people complaining about gacha here makes no sense. If it weren't for CotC, 0 wouldn't exist. If it weren't for CotC, 2 wouldn't exist. So if you're a fan of Octopath 2 and/or are planning to get 0, you should be thankful for and appreciate CotC for the amazing game it is. It being the game it is is the reason we're getting 0. It's that damn good of a game
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u/Ghostw2o 2d ago
Yeah, typical gacha player 1. Has a raging gacha addiction 2. Blames the people with addiction, instead of the companies who take advantage of them 3. Defends the predatory pricing methods
Bingo!!
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u/gotaplanstan 2d ago
Explain the logic in calling someone who spends ZERO money on gacha games addicted to them.
After that, explain the difference between blaming someone for something and holding them accountable for something.
After that, quote where anyone other than YOU mentioned anything pricing related.
Take your time, I'll wait for you to address all 3 things.
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u/Ghostw2o 2d ago edited 2d ago
You can have an addiction without spending money, people can get addicted to pretty much anything. This is common knowledge, search for more information about addiction on Google.
Blaming people is only pointing a finger to someones mistakes, not about growth or helping people solve their problems. You are blaming the people because of it's easier to do, than admit these companies take advantage of vunerable people.
I'm not going to go trough all of your +20 comments in this thread. But you do defend the gacha monetisation here multiple times. You can go and read your own comments, come on big boy!
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u/gotaplanstan 2d ago
So you're also educated in psychology and have studied addiction before? Because as I mentioned, and you seemed to conveniently ignore (or not understand? But I'd rather give you the benefit of doubt), I have 2 degrees (BA and Master's) in psychology. Addiction is one of the things covered in this curriculum at accredited schools.
Do you understand what the burden of proof is?
And do you understand what a quote is? You need only copy and paste me mentioning monetization and put quotation marks on both ends of the text to show that I was wrong.
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u/Fli_acnh 2d ago
Considering I've got 2000 hours on CotC without spending a penny, and have been able to clear 100% of the story content, sorry but that point of view doesn't land.
And as someone who has 2 degrees in psychology, the first thing when dealing with addicts we're taught to do is hold them accountable. So if you're going to continue projecting your inability to play gacha games without spending money, f2p gacha gamers have free reign to criticize you for your lack of self control and willpower too.
This is a wild comment seeing as you've put 2,000 hours into this game. If you're someone with two psychology degrees, not understanding how Society can make people susceptible to FOMO despite their proclivities towards gambling is ludicrous.
There's a reason gacha games have to show off direct currency conversions now, because it's extremely hostile towards consumers (especially kids). Implying that developers don't have any responsibility towards consumers is exactly how we ended up with loot boxes.
I certainly appreciate the writers, artists and other members of the team that worked on the parts that made it a fun RPG, but I'm not that entrenched in fanboyism to look at a hostile gaming experience and close my eyes.
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u/gotaplanstan 2d ago edited 2d ago
Considering you ignored what I said is literally the first thing taught in grad school psychology courses RE: addiction, I'd say your inability to converse in good faith is what's wild.
Nevermind the fact you already admitted to spending money on a gacha game. This is the kind of toxicity that thankfully the CotC community does not have between its spenders and f2p players. In other gacha games' communities spenders often treat f2p players how you've treated me here. Thankfully the CotC community is more mature than you are.
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u/Fli_acnh 2d ago
You do realize that gambling is strictly regulated right? Lmao
You do realise that addiction has many facets, and people and corporations can be held accountable simultaneously right? These are not mutually exclusive.
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u/gotaplanstan 2d ago
Nope, me someone who is likely more educated RE: addiction than you are doesn't understand stuff you do. Please, mansplain me more.
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u/Lvntern 2d ago
Trying so hard to have an argument about nothing lmao calm the fuck down weirdo
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u/gotaplanstan 2d ago
You didn't read the responses of people misrepresenting most of what I said eh? There's a lot of people who have a lot of pent up anger on this post.
It's cool, they'd prefer to take it out on the game that's directly responsible for making the game this post is about possible. Game A's existence directly leads to Game B's existence. Without A, B doesn't happen. But they're all like fck A! A's the worst!
#logic
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u/Lvntern 2d ago
You're so mad that people don't wanna play games with gacha mechanics you're not even making sense, you're trying so hard to argue when you could just not at all
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u/gotaplanstan 2d ago edited 2d ago
You say I'm mad and not making any sense? Well people saying they want LESS Octopath content on a post about OCTOPATH makes no sense to me. I love the IP, it's literally my favorite IP right now, and I want MORE MORE MORE. So you'll have to excuse me if I speak with emotions, because I'm incredibly passionate about this franchise
The things you are talking about when you say fck gacha in relation to Octopath:
- Dlc type content, including:
(A) Challenge bosses, (B) Wave battles, (C) Literal board game with cute unique game assets, and (D) Pets like cats and horses and jellyfish
Stories about more characters (you know, the type of content the IP was founded on, with the majority of 1's story being about 8 characters)
Collaborations with other well known jrpg IPs
It feels like condemning CotC is you saying you don't want more Octopath content. More awesome Octopath content. I also don't understand how anybody who likes Octopath could dislike something like this. Like how can you possibly not think this is awesome? I guess maybe if you started with FF7 and feel like 6 is overrated or something, but it seems like most people who love 7 still at least like 6 to some degree
Edit: oh, and I forgot to ask whether you played the dlc for Octopath 2? Just curious, cuz that's very similar type content to what CotC has with challenge bosses
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u/Lvntern 2d ago
NO IM NOT MAD writes a fuckin book
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u/gotaplanstan 2d ago
And you read none of it, because you aren't an Octopath fan and don't care about interesting Octopath content. We get it, you're just here to troll. I'm sorry I bothered sharing anything about the IP I care about deeply with someone like you
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u/Lvntern 2d ago
You can be critical of things you like bro that's my point, you're acting like everyone has to drop to their knees and suck the game off just cause it says octopath on it and if they don't they're not a real fan. I like octopath a lot I just don't care for mobile games with gacha systems. The fact that they're taking the good parts and putting them in a game I might actually be interested in is great.
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u/gotaplanstan 2d ago
So you don't like challenge boss modes? I'm assuming you didn't like the free dlc Octopath 2 has them? Cuz CotC's stuff is basically the same as that
I'm curious how you know what the good parts of CotC are if you've never played it? Do you frequently make assumptions about movies before seeing them? I guess I just don't understand that kind of logic. I like trying new things, and all of CotC's gacha content is the Octopath devs trying new game mode type stuff
Like the content you're complaining about is really just fun additional combat content. Like I'm hoping Expedition 33 gets some additional combat content
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u/EyeFit 2d ago
Pathetic.
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u/gotaplanstan 2d ago
Enjoying games from my childhood having collaborations with another game I play is pathetic?
You're a sad person. And you're lucky people who play CotC spend money on it, so that now you get to experience the best Octopath game made despite whining about it for the last 3 years. You're not an Octopath fan
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u/R4msesII 2d ago
FF6 remake and some collab are entirely different things lol. Its not like a gacha will suddenly include the entirety of FF6 remade as part of a collab event.
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u/gotaplanstan 1d ago
No, but the FF4 collab had an entirely new story and art assets made for it. It was a glimpse into what it could look like. And while yes, the pixel remasters are nice, you wouldn't also be interested in seeing some of the classics reborn in HD-2D? I can't speak for anybody else, but I'd love it if some of them were
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u/Alilatias 2d ago edited 2d ago
As an aside, this game's sales performance might be critical, in terms of having a direct comparison between a standard model and a gacha model.
If it does well enough, SE may be encouraged to overhaul the rest of their gachas in similar ways, or even cancel and overhaul future gachas into standard experiences (especially ones that clearly can't compete with the likes of the Hoyoverse games). Or, hell, maybe even go as far as considering the same kind of treatment for their MMOs. Imagine FFXIV ARR to Endwalker being overhauled into a single player experience.
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u/MobileTortoise 2d ago
SE may be encouraged to overhaul the rest of their gachas in similar ways
Could be a way to give those of us who didn't play the Nier Mobile game a chance to experience the story without having to just read a long wiki article
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u/Virtuous-Grief 2d ago
It might also be a chance to "remake" games like Kingdom Hearts UX, Bravely Default: Fairy Effect or even older games like Before Crisis. This might be interesting.
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u/SufferingClash 2d ago
Or maybe they could revive some old dead gacha as single player games. Like remaking Mobius: Final Fantasy. /copium
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u/JetstreamGW 2d ago
The problem is Squeenix’s expectations are sometimes a bit deranged. What threshold is “good” to them? Octopath has sold well by any metric, and I’m sure OT0 will too… but there are times when Squeenix sells millions of a title and then reports that they were disappointed by the sales, or that it underperformed.
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u/elendie 2d ago edited 2d ago
It's not that their expectations are deranged, it's more like the games they make cost too much, most of the time, compared to if they simply just invested the money instead into the markets.
There's a good twitter thread from a year ago that covered it, from someone who used to work there. Key takeaway is AAA expectations for IPs such as Final Fantasy is unsustainable if they can't cover the costs and make a return on profit.
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u/CaTiTonia 2d ago
They don’t just say that because they’re expecting too much of their games.
Their big tentpole releases like mainline FF games have budgets likely in the 100’s of millions by this point. This requiring that they sell multiple millions of copies to break even, much less make an actual profit.
So a game selling 3.5 million week 1 is great! Unless the game needs to sell 4m to turn a profit. In which case this isn’t so good.
Not Square Enix, but Spider-Man 2 famously had a budget of about 300m and required around about 7.2m copies sold to break even (it cleared this of course).
But you can see why the games Square call disappointing may only be turning a slight profit/barely breaking even or even operating at a loss for some time. And it’s very much a case of “why are we bothering for small profit?”
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u/JetstreamGW 2d ago
My response to that is always going to be the same: if you can’t make money with something objectively successful, it’s time to reevaluate what you’re wasting money on.
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u/CaTiTonia 2d ago
I agree. I’ve said for a long time that franchises like FF don’t have the market share to comfortably command the number of sales required of a top flight AAA game nowadays, and that they could probably do much better by scaling budgets down a bit.
All I’m highlighting is that they aren’t just saying below expectations because they got 4m but really, really wanted 7m just because. As is the popular narrative around Square.
It’s because 4m is barely worth the effort, if at all for the investment that went in. Which is a fair comment.
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u/scytheavatar 2d ago
Something that loses money is not "objectively successful", business in fact don't operate with the aim of breaking even. They don't even operate with the aim of small profits cause without the margins any flops will wipe up your profits super quickly. In fact it seems like you are trying to pass off something which is objectively not successful as being successful in a very subjective way.
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u/ChiTownKid99 2d ago
There’s not a chance in hell they get enough sales to beat a gacha. Any good gacha will rake in millions a month.
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u/Alilatias 2d ago edited 2d ago
The thing is, as far as I’m aware, none of SE’s gachas are even doing all that well. They’ve all been shutting down one by one, the remaining don’t have any presence in the monthly mobile charts (and whenever they do chart, they’re in the lower tiers with something like less than 5 million earned that month? compared to the 20-100+ million that the Hoyoverse gacha regularly pull), and Japan is filled with advertisements for the Chinese ones.
The SE gacha are performing so badly that you have SE execs openly saying last week that Japanese style mobile gacha can’t compete with Chinese ones (with extremely rare exceptions like the horse girl one that’s still in a honeymoon period globally and probably more fueled by memes than anything else), until they are able to transition into developing for consoles and PC too like the Chinese have.
So the bar for SE gacha specifically is pretty low. It says a lot that they’re even attempting this experiment with OT0.
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u/magmafanatic 2d ago
Sounds pretty promising. Probably gonna wait to hear if the character writing's more OT2-level than OT1 before picking this up, but I'm definitely interested.
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u/xansies1 2d ago
Honestly, the mobile game had better writing than both
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u/kuzunoha13 2d ago
Only for the Olstera arc. Writing got significantly worse afterwards (Solistia and the new Seed Story).
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u/Alilatias 2d ago
It's most likely going to be very different compared to OT1 and OT2. Since we have a player-created lead character now instead of the game juggling 8 different narratives from 8 different characters, the party members might do a lot more in cutscenes, along with having more direct interactions with each other in the story.
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u/WiserStudent557 2d ago
I very much like Octopath already but I’m low-key pretty excited to see them be able to focus on the main story here instead eight stories. I like that it’s flipped to an eight person party here.
I think it has a lot to offer as a franchise for SE but not if every game follows the same format. They don’t do that for Final Fantasy.
I don’t know if it’ll be better for it but I’m very interested to see how it plays out and I like the experimentation
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u/xansies1 2d ago edited 2d ago
I mean, they kind of pigeon holes themselves with the name in that case. There has to be eight paths lol. There's a lot of stuff to stretch that and do different combinations and just outright change the meaning, but were working with eight paths lol.
Just do like a different saga game and split the party into two. Donzo for one game at least. Two paths, four homies for which the two paths mean eight different things. Gotta get a little creative, but they can do it
Open world game. One party, eight objectives. Donezo
Four parties of two with temporary party members that join at times doing four quests.donzo
Fucking call a macguffin The Octopath
Ect. .it becomes a math game lol
The structure is literally the whole concept of the series. They seemingly wanted mainstream SaGa and they got it
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u/gotaplanstan 2d ago
I've liked both formats. I hope moving forward that people will still want 1's and 2's format too after having played 0. 0's story is better imo, but it's also more "normal" I guess compared to most jrpgs, and part of Octopath's charm for me has been the unusual format with the 8 character stories. They could maybe try some amalgamation of both styles too, although I'm not sure what that'd look like
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u/Verdeiwsp 2d ago
If it mostly follows COTC’s story (which is more preferable than OT1/2’s narrative IMO) ,it won’t follow any specific main character but rather have an overarching plot.
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u/magmafanatic 2d ago
Less concerned about the structure and content of the plot, more questioning how interesting/enjoyable the characters are.
I'm aware the actual casts of OT1 and OT2 are in here, but there should be some new faces, and I'm hoping they've got like Partitio levels of charisma compared to, say, Ophilia.
If these are just people that are fun to be around, I won't care if the plot suddenly gets really tedious or stupid. A bad story very rarely tanks my opinion of a game. Characters and gameplay can 100% carry the experience.
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u/CarbunkleFlux 2d ago
It won't really be about the characters you play as. The game is unique in that the scenarios follow the villains. And there are plenty of cool characters in these arcs. I don't know what they plan to do with the playables narratively, but I would expect them to have their characterization be done via the village building.
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u/gotaplanstan 2d ago
Fwiw, my 3 favorite Octopath characters are all from CotC... and I've really enjoyed 1's and 2's casts too. Not really a single character I've disliked
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u/WiserStudent557 2d ago
You create a main character in this one. https://square-enix-games.com/en_GB/news/octopath-traveler-0-interview
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u/Verdeiwsp 2d ago
Right, but my guess is that the “main character creation” is just a proxy for how COTC handles their story.
In COTC, there is a main character “flamebringer” or named something similar, where that character changes depending on who’s actually in your party of 8 characters. eg: having hannit in your party of 8 shows haanit as the MC, but it doesn’t really have to be haanit.
My guess is that the main character creation serves that same purpose of making your MC be the one who’s always featured in every cutscene and story point, but you probably don’t need to have the MC be in your party of 8 when actually doing content.
This would be a deviation from OT1/2 where you do each of the 8 character’s story, for it to combine into 1 narrative.
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u/Rukik9 2d ago
Speaking of Hannit, I'm concerned about the original characters showing up. Does it make sense storywise? Or is it just pure fan service?
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u/CarbunkleFlux 2d ago
They existed in COTC, but they were little side stories. They weren't part of the main narrative, and I doubt they will be here either.
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u/PocketFlygon 2d ago
Ngl, I already expected that it'd be ~100 hours, since the other 2 OT games took about that long for me. Regardless, I planned around this... Digimon in October and when that finishes, I'll move straight to OT0. I don't expect there to be a gap between the 2 but in case there is, Sky 1st can be a good filler since I've played the OG
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u/tairyu25 2d ago
I’m excited for the town building. The last JRPG I played with town building was Dark Cloud.
This looks more extensive though, so it should be interesting.
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u/Yesshua 2d ago
I realize that this will probably be downvoted because people want to be excited about the new game and people want to root for Square Enix... but I tried the Octopath Traveler mobile game and dropped it after a few hours specifically because of the writing.
Octopath Traveler has always had an issue with writing villains. It's like... they know they're writing for a primarily adult audience so they amp up the violence and cruelty of the bad guys. But there's no depth. It's like 90's superhero comics. The Venom/Punisher/Joker kills a lady and puts her head in a fridge era. It's the trappings of adult storytelling, but there's no mature ideas. It's still simplistic good vs evil. Just evil being more fucked up because that's badass.
Champions of the Continent had a particular villain who was theater themed who just sucked so much. Just every cruel concept they could dreamed of blended together without pathos or rational. I quit short after his arc.
However I have a similar complaint about Octopath 2 and people seemed to love that one. So you played Octopath 2 and thought Throne's "mother" who whips children was a compelling villain and not over the top, then I have good news for you. There's plenty more where that came from in Octopath 0.
Or, like, the dancer villain who goes back to the slum where she was born to evict everyone and raze the buildings so she can build a museum dedicated to herself. If you thought that was good stuff and not moustache twirling buffoonery, go pre order Octopath 0.
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u/CarbunkleFlux 2d ago
You gotta remember, this is par for the course when it comes to Octopath.
I think it is generally higher quality than both games. I'm not saying that's a high bar to meet or anything, but it entertained me enough to keep playing all the way through Master of All.
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u/gotaplanstan 2d ago
I won't pretend to be a student of literary, as I clearly have a much lower bar for being entertained than you do. Hooray for ignorance I guess? 🙈
I'm also curious what types of game stories you're interested in? because now I really wanna try some stuff that you recommend
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u/Yesshua 2d ago
The great thing about game writing is that the best stuff is in smaller games so you can get it pretty cheap. I'm gonna drop 3 recommendations with very different ideas so you can just pick one that feels interesting to you.
Citizen Sleeper. It's kind of doing the sci fi corporate dystopian future thing, but instead of making the story about fighting "the man" or whatever it's actually a super touching story about how precarity has pushed everyone to different sorts of desperation and how you can survive by forming communities together.
Pentiment is a story set in a Bavarian village during the Renaissance. It's deeply interested in how communities change over time, which parts of themselves they try to bury, and the role of art and artists in telling these stories and deciding what truth to tell.
1000X Resist is back to sci fi, but this one is deep into sci fi as metaphor. It's a story about a dystopian commune where everyone is a clone of the one surviving human on earth. But it's actually a story about the umbrella rebellion in Hong Kong and the Chinese diaspora. This one is absolutely going for it as far as being high concept. If it was a film I would call it Oscar Bait, but God damn it's so good.
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u/gotaplanstan 1d ago
Thanks for the recommendations! That last one especially sounds REALLY interesting. Definitely gonna check them all, thanks!
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u/FlameHricane 2d ago
In Stars and Time has one of the best stories executed in a video game I think where emotional depth takes center stage. Instead of the typical RPG journey, you'll be time looping the last few days of it. Everything rewinds when the main character dies, but remembers everything that happened just like the player. The characters are all fantastic as well. While not a flawless masterpiece, if you stick with it and resonate with what's happening it will hit
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u/gotaplanstan 1d ago
OHHHHH cool, so pretty similar to the movie Boss Level? I enjoyed the concept of that, even if the acting left a bit to be desired. But I guess also, who cares about acting in an adrenaline filled action movie lol
Thanks for the recommendation!
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u/scytheavatar 2d ago
This refusal to have proper "good vs evil" villains is the cancer which is killing modern writing. Here's a good video on this topic. I would rather have moustache twirling buffoonery than what that passes off as villains in modern writing.
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u/AspiringAdonis 2d ago
I just hope they keep with how OT2 treated party interaction. It needs to feel like an actual group of people adventuring together, unlike OT1, which felt like 8 strangers that happened be going in the same direction.
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u/Ramsen85 2d ago
This is cool and all, and I'm totally going to get but can we please get Final Fantasy: Record Keeper to get this treatment? I loved that game so much and it crushed me when global got the EoS.
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u/Zoggit 2d ago
Gacha games that I have played typically give you like 3 abilities for a character ever.
Do you actually get all the normal spells and abilities like in the other octopath games? Or is it more like the gacha crap?
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u/Alilatias 2d ago
It looks like there's more than a usual gacha game (the previews show a larger list of abilities compared to what I remember from having played the gacha myself about 2-3 years ago, and the interview even says that you can swap out skills for your party members).
However, it doesn't seem like it's at the level of OT1 and OT2, especially since only the player character can job change.
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u/Zoggit 2d ago
That makes me more excited then!
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u/Alilatias 1d ago
Okay, returning to this, there's a screenshot going around showing off some of the environments and the UI.
https://old.reddit.com/r/octopathtraveler/comments/1n7hn8s/new_octopath_traveler_0_screenshots/
The UI is way, WAY closer to Octopath 1/2 than CotC. In fact, these screenshots confirm one major divergence from CotC - some classes in OT0 have access to multiple weapon types. CotC characters (at least while I played during launch period) were locked to one weapon/element per character.
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u/gotaplanstan 2d ago
Adding on to this, I think they also said that some skills will only be usable by related jobs. Like only hunters can equip bow skills, for instance.
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u/KiwiKajitsu 2d ago
I don’t how I feel about playing a game that is just an overhauled version of a mobile gacha game
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u/Pericci 2d ago
A lot of gacha games are extremely well made but are buried under monetization and p2w mechanics. If those are removed, you'd be left with a really good game most of the time.
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u/gotaplanstan 2d ago
CotC is incredibly f2p friendly. I have been since day 1 and I have almost every character I've wanted, and at this point I have no problem guaranteeing getting every character I want. I have 2000 hours played on the game without spending a penny. Pretty good value if you ask me. It did something Octopath 1 and 2 couldn't do, keep me coming back for more story and gameplay every day for years. Don't get me wrong, 1 and 2 are awesome too, but CotC is easily the best game of the three we've got so far. You'll see that if you get 0
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u/gotaplanstan 2d ago edited 2d ago
Did you like Octopath 1 or 2? Cuz CotC has a better story than them, better combat than them, and a better soundtrack than them. So it basically boils down to whether you like the IP or not, because if you do, you should try it!
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u/CarbunkleFlux 2d ago
From what we're seeing, the overhauls are very significant.
And COTC was one of the rare gacha with gameplay that is worth a damn.
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u/Zalveris 2d ago
Does OT0 sound worth the price? Like is it $60(?) better than CotC? And has anyone here played CotC, is it grindy or pay to win?
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u/Alilatias 2d ago edited 2d ago
I played CotC for like two months when it hit Global. It was very grindy but it wasn't really pay to win, but at the same time I never made it to endgame before my ancient ass phone decided it didn't like the game anymore. All I remember were people saying that the gacha prices were really bad compared to other gacha, which is a bit of information that's irrelevant to OT0 at the end of the day.
My honest review is that it had -way- better writing than OT1 and OT2, but the actual gameplay mechanics were extremely held back to make way for the gacha.
I have zero concerns about OT0 being a worthy conversion into a standard non-gacha game. Everything I've seen is absolutely for the better.
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u/ManateeofSteel 2d ago
From everything we have heard, yes it totally sounds like a lot of bang for you buck
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u/farnfarn64 2d ago
It's 50 USD and should have removed all of it's mobile roots
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u/gotaplanstan 2d ago
As a CotC player, the mobile roots are how I got Serenoa and A2 and Cecil on my team. Seeing FF4 and 6 in HD-2D has been amazing. Your loss I guess 🤷♂️
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u/farnfarn64 2d ago
I guess so. I already have enough games to play so sticking with one mobile game or an MMO just isn't my style anymore. Currently playing trails beyond horizon in Japanese. What kind of games do you like?
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u/gotaplanstan 2d ago
Yeah I hear that, I just got CotC's hooks sunk super deep back in 2022 I guess lol. I gave up mmos a long time ago. I guess I just got into it cuz I loved Octopath so much and figured I'd give it a try
As for what else I'm into...I'm into a lot of different games, mostly jrpg though. Like this year I've played Lunar Remastered Collection, Expedition 33 and, and currently replaying Triangle Strategy on PS5 to Platinum it. Did that earlier this year with Octopath 1 too. But sometimes I step out of that box too, like I'm pretty into Super Mega Baseball 4, and I also enjoyed the nostalgic trip through my childhood with Horizon Chase 2
What about you?
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u/farnfarn64 2d ago
Mostly playing jrpgs lately. Octopath traveler 1 and 2 is one I really want to get to but haven't yet. Gonna hopefully have time to play 0 when it comes out. Currently trying to catch up on trails series and looking forward to the Sky remake when that comes out.
Also looking forward to finally playing through final fantasy tactics and the dragon quest I ii hd 2d games. I also really enjoyed donkey Kong bananza earlier this year.
I guess I'm also a pokemon guy so legends z-a will be a play. Lunar remastered and clair obscur are also ones I want to try.
So many games so little time. Sigh
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u/gotaplanstan 2d ago
Honestly I'm kind of envious of you. If I could go back and have never played Octopath 1 or 2 until after 0 comes out, and I played it, that's probably the most optimal order to play them in. 0 is a prequel to 1, so it'll work out great for you!
And yeah, ugh, with the backlog thing right? I still haven't even played Star Ocean 3-5 yet, and 4 Tales of games...
Excited for you to get to FFT too. Have you played Triangle Strategy? They go really well together imo. They both offer a lot of the same, but also a lot different. For me at least, it was fun to see so many differences within the genre. I like the upgrade systems both games have, even though they're drastically different from each other
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u/CarbunkleFlux 2d ago
It looks like they have overhauled progression significantly. I wouldn't take COTC as an indicator of how grindy this will be.
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u/gotaplanstan 2d ago
I'm a day 1 CotC player who has been f2p the entire time. I have over 2000 hrs played, and was able to complete 100% of the story content just fine.
I'd gladly pay 70 bucks for it. Except I didn't, I got the collector's edition. This game is amazing and I'm excited for everybody who didn't play CotC to get their hands on, cuz quite honestly it's one of the best games I've ever played
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u/Karendaa 2d ago
How is the story in CoTC? As much as I like OT2 for the gameplay I don't like the structure of the story with 8 different stories, it becomes uninteresting to me after 4 stories.
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u/CarbunkleFlux 2d ago
I thought it had the best writing of the three games. It is also more linear- you're not going to be following 8 stories one chapter at a time here.
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u/Fathoms77 1d ago
Sounds good; I never play portable or gacha games so this'll be entirely new to me. It sounds a touch long (really, let's not go too crazy) but if it's fun, I can deal.
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u/Nolofinwe_2782 20h ago
100 hours? Bonkers but awesome
I need to go back and finish two I think I got burnt out after playing one first and then going right into two
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u/MagnvsGV 19h ago
As someone who liked Champions of the Continent and felt it was full of wasted potential as a gacha, Octopath Zero sounds like a dream come true.
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u/shadowCloudrift 2d ago
No, thanks, way too long. These long RPGs are creating too much of a gaming backlog for me as someone who likes to consume a lot of games and have a variety of taste. It's the reason I haven't touch Balder's Gate 3 yet, but have given Clair Obscur a chance instead (and even the final part of the game overwhelms you with too much side content).
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u/gotaplanstan 2d ago edited 2d ago
I wanted to type up a message, because I'd like to apologize to a lot of folks here that I've had less than civil conversations with:
I really didn't mean to come across rudely. I genuinely mean that. The main feeling I've had during this evening of dialogue is confusion. I just don't understand how anybody else could not want more Octopath content. When I first learned about CotC I was confused about how that would work on a phone. And then I forgot about it. And forgot about it more, cuz SE did an absolutely atrocious job marketing it. And then somehow someway like 2 weeks before the global version launched I stumbled onto it again. I tried it, and it was fun. Like most of you, I had nothing but disdain for gacha games. But c'mon! It was Octopath. So I tried it. And here we are over 3 years later and it's still going strong, and I'm still here too somehow lol
A lot of people here are very anti-gacha. And as a person who now enjoys playing them (thanks to CotC opening my eyes that they really can be basically the same thing as a console game if you don't spend any money) it's easy to get defensive about that. And I said some of you engaged with me from a place of bad faith. Well, so did I. Cuz I realized it does nobody any good (including myself) to defend CotC without explaining WHY I like it. So here I won't defend it, I'll just list the reasons why I like it:
It has way more world building for Orsterra, a game world I came to love because of Octopath 1
It has 8 character combat
It has more unique and original Yasunori Nishiki music
It has what I pretty quickly came to believe is my favorite turn-based combat I've ever played (for context, I'm 42 and grew up playing Dragon Warrior 1 and Final Fantasy 1)
It doesn't have an energy system, so I can play it for however much/little I want, whenever I want
It's portable
As for the gacha specific stuff, I already listed some things elsewhere on here and I should probably spoiler tag them all because we still don't know which (if any) of them will be in 0. These include:
elite tower - basically challenge bosses where you only get 15 turns to do as much damage as possible. You get unique rewards for beating them in certain thresholds of attempts (3 and 5 iirc, so 45 and 75 turns)
job towers - you can only use 1 job of characters in these (this probably wouldn't be possible on 0 due to lack of character #s)
board - yeah lol, it's a literal board game...kinda cool idea, and it's fun at first too (probably also wouldn't translate well to 0 though)
cascade log - Wave battles, and the rewards are stuff like songs and costumes for the characters. Think the records you find in Expedition 33 that let you play music at the camp
Honestly it's just a lot of them trying new things with the IP and most of it works well and is fun to play
Before I stop typing, I also want to apologize for sounding condescending. When I originally mentioned my education, and time spent on CotC, I was trying to give context to where I'm coming from relating to addiction (I could've also mentioned that my uncle died because of alcoholism and that's part of why I got into psychology to begin with), and how much I love this franchise. At this point Octopath is my favorite IP and everything I've said about it has come from a place of passion. Clearly I articulated and represented both myself and CotC quite poorly. And for that I'm sorry to both you all, and CotC.
At the end of the day I'm here for the same reason most of you are, because I'm excited about 0
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u/Parking-Thing762 1d ago
Cotc looks lit, sadly I really started it. And I liked octopath1 alot more than 2 anyways. Even the 'worse' graphics of cotc and 1 give the games a more retro 8 bit and nostalgic feel in a way that 2 departed from.
Question, do you think there will be alot of character stories missing from 0? From the tiny amount that I played of cotc it seems that a point of getting the characters from the gacha is to unlock alot of stories, I'm afraid that 0 will be missing out on alot of characters and their stories.
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u/gotaplanstan 1d ago
I hope you're wrong, but my gut tells me you're gonna be right 🫤 we've seen a good amount of new characters for 0 already, and we haven't seen any of CotC's starters (you know, Sofia, Theo, Fiore, etc)
I think at this point I'm just hoping we see some of CotC's characters as NPCs we can chat with. At least that would be better than not seeing them at all
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u/Parking-Thing762 1d ago
Yeah that's the issue for me, idk if I want to grind cotc right now, or wait for 0 to release and hope there's not too much cut character stories
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u/spidey_valkyrie 2d ago
100 hours!? Well I just lost all interest in this game. See you next game folks
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u/DucoLamia 2d ago
I spent around 80-100 hrs in Octopath 1 and 2 completing everything anyways so I don't think the time sink is that big of a deal? This is also a semi-port of a mobile game with new additions, content, etc. being converted to a mainline game. It makes sense there would be a ton of content to shift through.
I'd much prefer if companies went this route with Gacha games and just made them full titles.
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u/choywh 2d ago
I hope it's more of a continuous story compared to 1 or 2. It's so difficult to keep caring when all the stories aren't related to each other that much and are spaced apart because of the recommended level.
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u/Commercially_Salad 2d ago
It’s one continuous story you follow the Mc you create and you follow him or her in rebuilding there town after it was destroyed, it will have around 30 party members that you can recruit and join you on your journey, it also will follow the gacha game story with some changes, because the beginning I just told you about is entirely new
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u/gotaplanstan 2d ago
Since when wasn't the Nameless Town important in CotC? That's news to me, a day 1 player
Just curious OP, have you played CotC?
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u/Alilatias 2d ago
I did, but I don’t remember the Nameless Town really being all that important to the overall narrative, it was mainly where you did daily gacha grind things like grabbing sheep wool for recruited villagers and stuff. At least during the first two months that I played at launch. I vaguely recall something about ruins that was probably a gateway to some kind of endgame content.
The details they’re sharing about the town in OT0 sound far more involved than anything I remember from CotC.
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u/gotaplanstan 2d ago edited 2d ago
It literally is part of the story early on. You have to build the Nameless Town for story and gameplay reasons, and we're also introduced to Ditraina and Rique through it. The former returns in the Emberflame Story, and the latter is how they introduced the game board mini-game farming mode (which is even where the Triangle Strategy collaboration was inside of)
Sorry, no offense but maybe you shouldn't be acting like a reliable source of information about the game if you're getting such early basic things about it wrong...
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u/CarbunkleFlux 2d ago
It's not him saying this stuff, it's the director. He's just posting the info that is currently circulating- I've seen it posted elsewhere as well.
And yes, some of the things that are being said are very sus. Like, they're saying that it's set before OT1 is new. What? COTC was already set before OT1!
Some of this stuff seems like it's either mistranslated or the director is overhyping. We'll have to wait and see, but I wouldn't blame the OP for that.
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u/gotaplanstan 2d ago
Well if that's what happened and I misinterpreted information being relayed for an opinion being shared then I'm an idiot and I owe them a huge apology. Well, another apology. I already typed a more generalized one up too 🙈 I'm a passionate idiot and tonight the idiot part won out I think 🤦♂️
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u/Alilatias 2d ago
You’re not actually disproving anything. Of course it’s part of the narrative early on in CotC for the sake of introducing it, the distinction the devs have been claiming for OT0 is that it stays important to the narrative this time, instead of just being there for gacha grind reasons after the introduction.
Also, going ‘no offense’ and still talking like a jackass defeats the purpose.
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u/gotaplanstan 2d ago edited 2d ago
You don't even know who Ditraina is, do you? Do you even know who Nepthi is?
You're right, though, I didn't disprove anything. You proved you don't know what you're talking about all on your own. I just acknowledged it, technically.
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u/Alilatias 2d ago edited 2d ago
Do you expect people to remember everything about a game that they quit 2-3 years ago? Should the large majority of people who have never played the mobile game at all in this subreddit even care about the names you’ve just dropped?
Seriously, what the hell is your endgame here? Yeah, you didn’t quit the game, therefore you know more about the game than I do. No shit. You wanna keep flexing to a level that you’ll end up spoiling everyone here if this goes anywhere further? All the rest of us are doing is speculating the differences based on what the devs are telling and showing us.
EDIT: I just checked your post history and it looks like you act like this to random ass people all the time, and even managed to get into fights with multiple other people here. Goodbye.
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u/Low-Doughnut7083 2d ago
You not only provided new information about a game I have interest in but also unearthed a commenter who apparently thinks they are the official gatekeeper of the game that I can now block. I appreciate the valuable service!
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u/gotaplanstan 2d ago
You're speaking to other people from positions of authority and credibility about the game, while also admitting you don't have hardly any experience with it. AND you're getting defensive about that fact, because you're getting corrected whenever you're giving misinformation lol.
As for spoilers, show me one that I've given. I'll wait.
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u/gotaplanstan 2d ago edited 2d ago
You mean helpful/informative? Yeah, usually. If you look around this post I'm mostly just giving folks who don't know much/anything about CotC some insight into what they can expect. Most of it just super hype, cuz I'm excited for folks who skipped CotC to get their hands on what I believe is the best Octopath game yet. Most people who have played the game a considerable amount of time seem to agree, from what I've seen over the years
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u/TechWormBoogaloo 2d ago
The playtime is more of a threat and less of a draw. However, I also find it personally not useful; I want to figure out how it compares to OT2 and whether I should expect a similar length or not. Some people play faster than others.
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u/Tzekel_Khan 2d ago
Does that mean each of the big list of characters has the proper amount of personal chapters and character development? If so, that's exciting.
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u/gotaplanstan 2d ago
No, CotC's story did not follow the same formatting as 1 or 2. Its Orsterra story has 4 parts to it:
Master of Wealth chapters 1-3, Master of Power chapters 1-3, and Master of Fame chapters 1-3
Master of All chapters 1-8
Bestower of Wealth chapters 1-3, Bestower of Power chapters 1-3, and Bestower of Fame chapters 1-3
Bestower of All chapters 1-8
All of this content is more content than Octopath 1 and 2 combined. Or at least it was when we did it originally. That's changed now, because of power creep, but yeah originally the entire story's content probably took me a couple hundred hours
As for characters and their stories, CotC does 4 chapters for many of them (but they're much shorter than 1's and 2's, cuz there's around 200 characters now), and the rarer ones (limited ones, like from collaborations) only have 2 chapters usually. But a lot of them are really good, like Tressa's is about how she got the feather in her cap 🥹
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u/Tzekel_Khan 2d ago
So what the fuck content is there for the actual characters? They don't have their own stories? I'd be instantly disinterested if they were just "there".
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u/Alilatias 2d ago edited 2d ago
From the previews a few days ago, it sounds like many of the actual characters are directly involved with the narrative this time around, more than the usual 'only the one single focus character shows up in cutscenes' thing that OT1 and OT2 had. From my understanding, most characters in CotC also just had short stories if they weren't involved in the main narrative.
We're pretty much in uncharted territory with OT0, because the devs might be doing more with the playable characters this time around.
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u/gotaplanstan 2d ago
Lol? Reread what I said... there's more total character story gameplay in CotC than 1 and 2 combined because of the sheer quantity of characters
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u/YMCA9 2d ago
Didn't some of the Triangle Strategy characters get put in this mobile game? Wonder if they will be kept in for this version
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u/gotaplanstan 2d ago
They won't be. And yes, Serenoa, Frederica, and Roland are all in CotC and their skills work surprisingly similarly to in TS
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u/ekurisona 2d ago
pro-tip psa: order the switch 1 version to get the actual game software on the cartridge - don't order the switch 2 version unless you want a data-less game key cart
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u/Altruism7 2d ago
Dang, 100 hours is kind of a deal breaker for me. Too many other games would like to enjoy these days too. Not the target audience but I’m sure others would enjoy it though.
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u/ForgottenPerceval 2d ago
Main story being 100 hours is kinda crazy. I averaged like 60 hours each on Octopath 1 and 2 doing nearly everything.