r/MafiaTheGame 16d ago

Discussion I swear it’s all I’ve been seeing.

Don’t get me wrong, the game ain’t perfect but I’m not letting small imperfections ruin my entire experience.

I said it once and I’ll say it again. The driving is peak.

The story meets the standard for the Mafia series so y’know, it’s good.

The shooting is really good and yes it is better than all the other mafia games and also better than RDR2 and GTA V.

How is it better? Well, first of all, when it comes to shooting in RDR2, as the player, you don’t really feel the weight of the gun you are shooting.

Basically in RDR2 and GTA, it just feels like you’re shootings airsoft guns but mafia: the old country actually feels more realistic and I feel more immersed when it comes to gunplay and I don’t doubt other games also have better gunplay than Mafia: the old country but, I can’t speak on those because I haven’t played them.

To be fair, nobody, not even me, should be comparing Mafia the old country to other games outside of the Mafia series.

This isn’t me being ignorant also. The games has flaws. I definitely think it holds the game back to an extent but then again, consider the fact that this isn’t another Mindseye or Ubisoft game or activision game… and it does what it what all mafia games set out to do? Then you can’t complain too much.

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u/alexintradelands2 16d ago edited 16d ago

Calling it linear isn't being a hater lol; Mafia 2 has one of the most detailed open worlds ever as it's backdrop, it's incredibly well done, and driving between jobs felt so immersive as a result, as you got so many opportunities to stop at gun shops, or get petrol, or upgrade your car, or whatever, and police always keep you on your toes to either add chases between your missions or not drive like a fucking maniac, adding to it further.

I hate that people think calling TOC too linear isn't a valid criticism of it given how amazing the game it's clearly massively inspired by and constantly references is in its open world design. I do like TOC but it is missing that, and it's not a nitpick

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u/throwinitawhey 16d ago

This.

Mafia 2 doesn't scream "RETURN TO MISSION AREA" when you walk 3 feet in the wrong direction, as far as I remember. I tried running to the apartment really quick to load up on a mission where you get dropped off like a block away and it did that it was jarring

Also the skill and money system is kinda made useless with how little you can get your own guns.

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u/alexintradelands2 16d ago

Yeahhhhh, it really feels like they massively back stepped from Mafia 3 in terms of open world, but way too much to the point where it practically doesn't have an open world. Most disappointing part of the game by far, hopefully they can make something more balanced in the future. They do amazing narrative but this was a miss and people calling this criticism nitpicky is really irritating

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u/Soft-Crazy9568 15d ago

Thank you they didnt make the greatest open world mafia 3 but why gibe up fix it dont go the cheap easy route we want open world mafia with hits money laundering g collecting working our way up the ranks

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u/gr8fullyded 15d ago

I’m willing to bet they stuck to their guns on this, did the stuff they already knew they could do well, and im really holding out for the Mafia IV Las Vegas open world empire builder, only linear enough to tell a cohesive story arc no matter which rackets you get going or which casinos you take over.

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u/JuggerSloth96 12d ago

Mafia 3 was too much the wrong direction, story was so disconnected, barely a cutscene, so much repetitive gameplay between them I was forgetting what even happened and became uninterested altogether, on top of the story just being just another revenge story

My time in TOC I was completely immersed as enzo the entire time and was excited to watch every cut scene, there’s an open world mode for roaming about and they’re adding shit to do to that