r/MafiaTheGame • u/Mr_Pinstripe1 • 16d ago
Discussion I swear it’s all I’ve been seeing.
Don’t get me wrong, the game ain’t perfect but I’m not letting small imperfections ruin my entire experience.
I said it once and I’ll say it again. The driving is peak.
The story meets the standard for the Mafia series so y’know, it’s good.
The shooting is really good and yes it is better than all the other mafia games and also better than RDR2 and GTA V.
How is it better? Well, first of all, when it comes to shooting in RDR2, as the player, you don’t really feel the weight of the gun you are shooting.
Basically in RDR2 and GTA, it just feels like you’re shootings airsoft guns but mafia: the old country actually feels more realistic and I feel more immersed when it comes to gunplay and I don’t doubt other games also have better gunplay than Mafia: the old country but, I can’t speak on those because I haven’t played them.
To be fair, nobody, not even me, should be comparing Mafia the old country to other games outside of the Mafia series.
This isn’t me being ignorant also. The games has flaws. I definitely think it holds the game back to an extent but then again, consider the fact that this isn’t another Mindseye or Ubisoft game or activision game… and it does what it what all mafia games set out to do? Then you can’t complain too much.
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u/LucaColonnello 15d ago
Mafia 2 open world implementation didn’t add anything to the experience. And I’m not saying this out of staying an opinion as a fact, cause it is a fact that you doing any of the things it allowed you to outside of the main story, didn’t contribute in any way to the game direction or character development.
It may made it feel more immersive TO YOU, and that I would not debate as it’s an opinion and personal experience. But open world elements being there or not would be indifferent to the outcome, which is not the case in games where open world is part of the game design (side quests, levelling, grinding), and not just minor interactions like press triangle to open or close a door or tap.
And Mafia 2 is one of my favourite Mafias BTW, so I’m not bashing, just trying to make some possibly objective observations.
This is why people dismiss the open world aspect, not because is not fun, but because if you want it to matter in the game (and not just to people with OCD wanting the game to allow them to close the doors), you would need mechanics that deviate from Mafia’s main story, which matters more given a linear game.