r/PBtA • u/Entire_Impress7485 • 17d ago
Investigation move in Thirsty Sword Lesbians?
Is there any move or similar action in Thirsty Sword Lesbians that lets you investigate situations, not just people? I haven’t been able to find one in the rule book. If one doesn’t exist, how does a GM avoid the need for that? I’ve found it narratively essential in games like DnD and Monster of the Week.
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u/TimeBlossom Perception checks are dumb 17d ago edited 17d ago
DnD aside, Monster of the Week is a game that's specifically about investigating mysteries, so that's why it has moves for looking around (well, that and early-PbtA defaultism). Thirsty Sword Lesbians isn't; it's a game about characters being dramatic and having sword fights and kissing. The uncertainty of what you might find when looking around a room doesn't generally lead to drama or sword fights or kissing, so that's why the game doesn't have a move for it; it's just not important enough to have specific mechanics.
So, if you do find your players looking around at something, ask yourself the following questions:
Is the investigation focused on a place that's important to a specific and interesting person, like their bedroom or office or something? If so, then this is a good trigger for Figure Out a Person. If not...
Are they looking for something specific in a situation that has sufficient narrative and dramatic weight? If so, then make an appropriate move, perhaps Offer what they want at a high cost if they're looking for clues in a dangerous place and hanging around too long can get them accosted, or Escalate the stakes of a conflict by revealing a clue that makes things more dramatic than they already were. If not...
Just tell them what they find. Perception checks aren't actually that important most of the time, and learning not to make everything a roll or an exchange is a good habit to get into.