r/PS4 cristi1990anRO Sep 01 '18

[Video] [Video] BioWare Makes Fun of Marvel's Spider-Man's "PuddleGate" Controversy

https://youtu.be/yQph-_imtDY
2.3k Upvotes

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146

u/[deleted] Sep 02 '18

I'm going to be blunt. Graphics were down graded. Not by enough to ruin game play but it's noticable and it wasn't just puddles. When they showed this at E3 I knew the PS4 wasn't going to be able to run it. Just like I'm calling with Final Fantasy VII remake. Gamers really shouldn't care about a small down grade in graphics. I'm not even on the Sony band wagon and I can tell this is going to be a very good game.

14

u/falconbox falconbox Sep 02 '18

EXACTLY. I don't necessarily care that much, since I've seen far worse downgrades (Dark Souls 2 for example), and the gameplay still looks great to me, but people are in denial or something.

Here's a different scene that shows it better IMO. Someone tell me with a straight face that this 2018 scene looks better than what we saw in 2016:

https://gfycat.com/FairWeeklyDodo

38

u/[deleted] Sep 02 '18 edited Sep 02 '18

I'll tell you this with a straight face. The 2018 picture is using a different shader and blurred altitude effects. Probably to cut down in rendering with PS4. That's my take in it any way. Regardless, it will be fine.

14

u/falconbox falconbox Sep 02 '18

The 2018 picture is using a different shader and blurred attitude effects. Probably to cut down in rendering with PS4. That's my take in it any way.

All things most likely true. For example you see a lot more detail at a distance in 2016 (the trees, cars, etc) while 2018 uses a depth of field blur to most likely reduce the strain on the hardware.

I know limitations need to be put in place, but that's why I'm a little annoyed in the first place. They showed us stuff 2 years ago that even at the time I thought "no way is the final game going to look like that."

6

u/[deleted] Sep 02 '18 edited Sep 02 '18

[deleted]

1

u/[deleted] Sep 02 '18

Top Ten Greatest Anime Plot Twists

6

u/[deleted] Sep 02 '18

The words "honey dicking" come to mind

1

u/Saithir Sep 02 '18

Every texture on that roof and removed pipe+smoke, that's also "different shader and depth of field blur to hide things in the distance", too?

1

u/Rocky323 Sep 02 '18

It looks like it's at different times of the day, and you're trying to ignore that.

1

u/Gaarando Sep 02 '18

Different lighting. The 2018 footage is like mid-day where there's not a lot of sun going on. In the 2016 footage it seems like later in the day, sun is soon about to go down.

That's why the lighting on the suit is so different as well.

Surprised that the 2018 building on the right is changed though. Seems like a strange change to make but maybe they really wanted some variety but outside of that I can't see the downgrade. I can see the difference in lighting though.

Someone can come here and show comparisons in GTA V for example of the same exact place but different lighting and trust me one picture is gonna look worse depending on what lighting you prefer.

1

u/jordanlund GlobalPhreak Sep 02 '18

Different lighting blurs the background and removes almost all vehicles from the street? Who's running the lights? Thanos? LOL.

"Hey, maybe if we replace the traffic with a couple of birds nobody will notice! High five! We'll blame the lighting!"

2

u/PraiseTheSun1997 Sep 02 '18

Traffic is still in the game. Just because it's not showcased in that particular scene doesn't mean it's just been removed.

1

u/jordanlund GlobalPhreak Sep 02 '18

This is an example of what they sold vs. what they delivered. If they changed this, what else did they change?

1

u/PraiseTheSun1997 Sep 02 '18

Changed what? The traffic is still in the game. You do know that cars move right?

1

u/jordanlund GlobalPhreak Sep 02 '18

Not in the 2018 shot they don't. They have to be present to move.

You have a street arrangement like this:

\|

In the E3 shot, the | street is populated with moving cars, you can see them filling the block with a truck at the next intersection down. In the 2018 shot it's barren, blurred and covered with some flying birds.

The traffic on the \ street is stopped at a stoplight because | is in motion. Multiple lanes of cars waiting to go changes to a couple of cars parked by the curb.

It's a pretty severe dumbing down of objects and complexity and saying "well, the lighting changed" doesn't explain it.

2

u/PraiseTheSun1997 Sep 02 '18 edited Sep 02 '18

LMAO no they don't.

The cars aren't there because they are moving elsewhere on the map. It's called a dynamic world. The streets are still populated with moving cars. Stop nitpicking already. You look pathetic

1

u/jordanlund GlobalPhreak Sep 02 '18

It's the exact same scripted backflip from the exact same angle, this is not an example of how detailed the traffic patterns are.

2

u/PraiseTheSun1997 Sep 02 '18

And since the world is dynamic, the amount of traffic in that instance will change.

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2

u/Gaarando Sep 02 '18

The blur is new but I wouldn't say that's a downgrade? Also the cars just happened to not be there. Do you think such a big world will just have no cars in it? Of course it will. I mean the comparison also showed in 2018 there were birds right as he jumped.

And even houses and stuff were changed. But there's a clear lighting difference in the comparison which makes it a terrible comparison to make.

1

u/Tyler-Walter Sep 02 '18

2016: better draw distance, more details, look at that ledge

2018: too blurry, too vibrant

-2

u/deknalis deknalis Sep 02 '18

The 2018 looks way better in that. The color palette is nicer and more diverse.

3

u/[deleted] Sep 02 '18

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-2

u/deknalis deknalis Sep 02 '18

https://www.youtube.com/watch?v=maJFka6Rx68

There's still a lot of cars, just not in that particular shot. Also even the color palette difference looks like it was just because of time of day. The only difference I can honestly see is that his suit looks less plasticky, which I think is a definite improvement.