r/PvMvT Feb 20 '16

3 Man Test Quest

A heavy oak sign hangs from chains above the entrance to the tavern. The name The Queen’s Majesty is barely distinguishable in flaking blue paint with a faded gold crown underneath. The bouncer out front is a squat man dressed in a dirty, rough spun clothes. In his right hand he fingers a thick cudgel with bits of hair clinging to the end. He looks you up and down, measuring you with small, cruel eyes that stare out of a balding misshaped head. He eventually nods and without saying a word turns and pushes opens the tavern door. The smell of stale beer and poor decisions wafts out. He stares at you and grunts, motioning you in with the cudgel.


Edit: Some Guidelines for the Test Quest;

I am going to be starting each main comment on this post with a plot setup (setting the scene or explaining a plot point). Once that comment is posted you can keep that thread going until I make another new comment which will be main one. I will approve plot related thread comments and if you try and interact with the world, I will make my own thread comments regarding that interaction (for example I will be the bartender if you want to have a conversation with them). If you want to have dialog between yourselves you don't need my approval, just start your own thread, but I can step in and stop conversations if I think they're breaking the narrative (you can't have a conversation unless your characters are next to each other for example). I'm going to post this up top to make sure everything is crystal clear, but for now if you have any questions ask them now.

Please do not upvote any comments I make to the main post. This will help keep track of progression of story events. If you have any out of character comments, questions or would like any clarifying details about the NPCs or setting please use brackets to signal them.

Ninja Edit: New Rules

  1. If you want to have a longer conversation with an NPC than would normally happen under the current rules put [Speak with ____] at the end of your comment. Consider this to be like conversations with other players, no approvals, just you and the NPC talking between your quest posts. A side conversation with the NPC will last until you wish to stop, there is a major event that disrupts the conversation (like, I don't know, someone pulling out their FFX familiar in crowded tavern and calling out all the occupants) or it is your turn again for the main quest. Please post any questions or clarifications to the other 3 man test quest post.

  2. Rules and info about how combat posts work can be found in the other 3 man test post.

  3. If any player wishes to drop out for a little bit in the main game (if for example a party is split and the rest of the party is waiting on a single players actions to determine their own), a player just needs to say "[Hold Course]". They will be then passed in the main game until they either respond to a current main game post with "[Return Course]". The GM may also ask players if they could like to hold course if they are going to be fairly inactive in the game for a time and ask a player is they would like to return to course if something important is happening that their character would be involved in with a description of said important thing.

  4. If you would like more details on NPCs, locations, enemies, etc. just ask with your questions in an out of game [] format.

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u/Banjo_Tooie Mar 18 '16

[Combat post - /u/Totally_Cecil & /u/lexluther4291 vs Groomsmen & Jester men]

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u/Banjo_Tooie Mar 18 '16

3.

[I actually forgot to mark the player turn order last time, but from now on I will be listing it. This will be the of actions next turn and it will swap each post. Totally_Cecil, lexluther4291]

/u/Totally_Cecil - Your throw takes out 5 of the 6 men grouped together, toppling them in a mess of chairs and tables. As soon as Neal cuts and throws the thug in front of him you grab a table and use it as a shield for yourself and Neal [Lola is at the end of the bar]. Two thugs slam into the table, both trying to move around it. The one on the left has a knife, the other is bare handed but far larger.

/u/lexluther4291 - As the two Jester men make for the door, your thrown stool connects with the legs of the leader, who is knocked over by the force of your throw. He falls forward, fortunately tripping up his companion as they both topple only inches from the door. Both scramble to get up as quickly as possible and neither appear very injured.

Your slash opens the thug's belly in a spray of blood as he lets out a scream from the pain. His hands fly to his stomach to hold in his insides. Your push sends the thug onto the Jester leader is knocked back to the floor under the thug's weight, covering him in the screaming thug's blood and entrails, but misses his companion who is nearly back on his feet.

Both Players - The two drunks sitting in their barstools have woken up now and have decided to join Max in hiding behind the bar. Lola stand up, her face panicked and begins running over to you leaving the sack of gold behind at the bar. Hammond also stands up from his gambling and in the process, topples the table. Chips, cards, dice and drinks all fall to the floor. The large tattooed man looks murderous as he begins stalking toward you and the Groomsmen.

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u/lexluther4291 Mar 18 '16

"They can't get outside!" I shout to Jerrod. "There might be hundreds out there!" In an instant I weigh my options and take the only one that will stop them: I throw my knife as hard as I can at the standing Jester man, aiming to sever his spine in the upper-mid area. As soon as the knife leaves my hand, I move towards the next closest armed thug and disarm him, then grab his head and smash it into Jerrod's outstretched arm aiming to knock him out, but not kill him.

Meanwhile, I quickly answer Jerrod's [/u/Totally_Cecil] questions. "Gray should be upstairs with the injured girl and the staff. Smart play is to escape out the back. We only need to delay, escape, and hopefully not get everyone in here killed. I can't tell if those two"-I nod, indicating Lola and Hammond-"are mad at me or at their men, but I don't really want to find out. Either way, we're our own cavalry right now."