r/PvMvT • u/carlos821 • Mar 28 '16
5 Man Test Post: carlos821's gang.
You have been contacted out of the blue with an offer;
“A ship has washed ashore on an unassuming small island about 50 miles northwest of Puerto Rico. There is something inside that belongs to us. It is in a box about 3 meters long, 1 meter wide, and 1 meter tall. You will know it when you see it. We wish you to retrieve it for us. We have contacted you along with a number of other individuals due to your unique skills. You will be working alongside them to retrieve the box. For this, you will be paid one million dollars.”
Along with this message came a time and a place. You have decided to accept, for your own reasons. At the meeting spot, you found a gaggle of strange characters, none of whom you know. You didn’t have much time to acquaint yourself with your new teammates before being ushered into a helicopter.
Some Mechanics
In addition to testing GM coordination, this quest will be using and testing the turn system proposed by CobaltMonkey after the end of the 3-Man quest, which should hopefully allow players to interact more freely and also make the timeline of events easier to follow. Turns will go like this:
I will make a top-level comment to set the stage, and number it so that people can follow along at a later date.
Each player will respond to that comment. If they want to react to something another player did, they will respond to that player's comment instead and tag me.
I make a new top-level comment, number it, and let all the players know.
Repeat 2 and 3 until we're done.
As an example, a turn might look something like:
carlos821:
[1]
Stuff happens.
Player 1:
I do A.
Player 2:
I do B.
Player 3:
I notice player 2 doing B, and do C in response.
Player 4:
I do D.
Player 5:
I do E.
To begin, respond to the comment I have made on this post.
Players for this test are as follows:
/u/liono69—Chance "The Lion" Danyon
[0], [1], [2], [3], [4], [5], [6], [7], [8], [9], [10], [11], [12], [13], [14], [15], [16], [17]
2
u/carlos821 Apr 13 '16
[17]
The team hops the gap in the floor into the antechamber, Jim helping the Alkalite along. Chance, you flick on your omnitool’s flashlight, illuminating the room as you go. You shine it over the corpse as the Alkalite goes over it. Looking through the corpse’s pockets, you find a waterlogged gun, some sort of electronic ID card (in remarkably good shape, considering), and some other miscellaneous junk, most of it ruined by water.
Sol, you cloak, cautiously and stealthily making your way over to the elevator shaft. Looking up, you can see the dangling remnants of elevator cables about 20 meters above you, and a series of closed elevator doors built into the wall on the other side of the shaft. There are support beams separating this shaft from two identical ones on either side of it. A ladder hugs the wall on the opposite side of the elevator shaft. Beyond that, it’s hard to tell; the shaft’s not lit well. You look down, into the pool of water below. It’s slowly falling, but for the moment it’s about half a meter below where you’re standing. You realize that for the first time in.. well, probably about 15 minutes, your feet aren’t submerged in water. Then Chatterbox dashes past you and dives down into the water.
You hear a heavy, scraping sound, like a heavy bit of metal being dragged along, in the darkness above you.
What do you do?
/u/nkonrad, /u/Lanugo1984, /u/Tenyo