r/RatchetAndClank Jul 29 '24

Secret Agent Clank Email I just got from psn

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119 Upvotes

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22

u/ValtekkenPartDeux Jul 30 '24

Looks like someone jumped the gun on next month's backcompat program drop

Good shit, another platinum coming

Now if only Sony would bother dropping emulated ToD and QfB with trophies, I could complete the entire saga's platinums...

2

u/Brilliant_Dark_3979 Jul 30 '24

They never had trophies. It would be on Insomniac to go back and add them not Sony. Probably never happening unless they rerelease/remaster them

5

u/mgbsn51313 Jul 30 '24

Sly 1s PS2 port had some different trophies compared to the original ps3 remaster release. I would say it’s not possible but Sony does seem to require trophy support a lot nowadays, atleast for all games I’ve played it has had trophies.

2

u/Brilliant_Dark_3979 Jul 30 '24

Thing is ToD and QfB NEVER had trophy support. I can't remember the reasoning but it was on Insomniac to add them but they decided against trophies and focused on other games/projects instead. Highly unlikely they'll get em unless they do another collection or remaster.

3

u/mgbsn51313 Jul 30 '24

They released before trophy support was mandatory and by that time insomniac had moved on from those games. Again I’m just saying there were different trophies compared to the PS3 remaster but I can’t comment on a game like size matters as I haven’t ran through it yet. Been grinding remnant 2 and astrobot so it’ll be about another week or so before I can comment on it

1

u/ValtekkenPartDeux Jul 30 '24

I said EMULATED. Insomniac never could add trophies to the PS3 versions because those games lacked the hooks for downloadable patches.

The current backwards compatibility program doesn't require any dev to add the trophies, Implicit Conversions adds the trophies itself via a few different methods that essentially bind trophy triggers to specific screens or memory addresses relating to events happening in-game. The only issue here is that PS3 emulation hasn't happened on PS5 yet essentially.

1

u/Jimothy_Crocket Jul 30 '24

Problem is PS3 emulation is really hard, so I don't expect we'll get proper ports of ToD and QfB for a while yet, especially since we don't have native ports of any of the PS2 games yet.

2

u/ValtekkenPartDeux Jul 30 '24

Hard, not impossible. And ports aren't emulation, so those are a different matter. I don't expect Sony to invest money in porting the Future games seeing how dogshit the results were with the PS2 Trilogy+Deadlocked on PS3.

1

u/PenonX Jul 30 '24

All these PSP/PS2 games are being emulated, not ported. SM, soon SAC, Daxter, etc, all run on Sony’s PSP emulator. PS2 games like the Jak series are run on the PS2 emulator. Sony hasn’t been porting these to run natively.

1

u/ValtekkenPartDeux Jul 30 '24

Yes, that's what I said.

1

u/PenonX Jul 30 '24

Also worth mentioning that if they ported the PS3 games, they would not face the same shitshow the PS2 games faced when being ported to PS3. PS2 games had issues because Insomniac was a shitshow back then and lost most of the assets and resources related to the games, while also having done tons of funky shit to make the games run well on PS2 - such as saving certain files to a certain location on the disk so they could load faster. If they hadn’t done stuff like this, the R&C games wouldn’t be amongst the most difficult PS2 games to emulate and we’d have probably even gotten them on PS4/PS5 with the rest of the PS2 classics.

1

u/ValtekkenPartDeux Jul 30 '24

The PS3 games are even worse than the PS2 games code-wise. Not only did Insomniac use all sorts of hidden tricks to make the games run at a decent framerate and at that level of detail, the PS3's architecture ensures that any port of a PS3 game requires infinite levels of fuckery to run decently on a standard x86 console like the PS5.

As I said, I don't expect Sony to want to invest money, time and resources into porting these games because of these and other reasons. I'll hold out hope for emulated versions with trophies, that seems way more feasible these days.