r/SS13 47m ago

Yogstation I found a replacement sprite for Ratvar

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Upvotes

This monstrosity popped up in the tools subreddit a moment ago I was like "fuck yeah, clock work shit. That's the hand of Ratvar that made that.".

You would be forgiven to think it was a AI generated image(I was almost certain of this too.). It's not this is a real thing someone made as a display piece back in the day to demonstrate their craft, like:

"Made in Germany in 1880 for JS Holler & Co's cutlery store in New York City, the beautifully crafted knife predates the Swiss Army knife by 11 years.

According the Smithsonian website the knife - which is 3.5ins wide and 9ins long - wasn't really meant to be carried.

It reads: 'Knives like this were made exclusively for exhibition to highlight the cutlers' art."


r/SS13 18h ago

Goon lizard

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311 Upvotes

r/SS13 20h ago

Video (Monkestation) drama queen

52 Upvotes

r/SS13 23h ago

General Some more minecraft stuff i've been working on for my ss13 / ss14 minecraft mod!

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24 Upvotes

Heya a lil while ago i made a post showing some stuff i made for an mc mod im working on that plans to bring ss13 / ss14 to mc here's some more stuff!

We are still looking for coders and modelers and even spriters!
Here's the discord if you wish to help or even just want updates!
https://discord.gg/egYJjdHQSA


r/SS13 18h ago

General Thoughts on Stationeers?

6 Upvotes

Curious if anyone tinkers around with Stationeers, and what your thoughts are on it being essentially being a 3D SS13 for the Engie crew...


r/SS13 1d ago

Video Don’t let us Catch you Lacking

356 Upvotes

r/SS13 11h ago

General Thoughts on Azure Peak

0 Upvotes

I been playing SS13 for some years now. Started off with the classic experience on a Hispanic server while I was still learning, (server is turbo dead now), then I wandered around other classic oriented servers. Then started playing a lot of TGMC (yes i think TGMC is way better than CM sue me). Since TGMC is not always with enough pop for a good game (especially now) I decided to try out this Azure, good pop numbers and first time hearing about a Fantasy Server. 

Long story short, I liked it. I started off as a random adventurer trying to understand wtf was going on with the character creator and all the different mechanics. Learn about magic, learn how to min max skill points, create max power wizard with a shit tone of spells. Still get rek if i engage in combat, become a sneaky fuck instead.

Yes there is ERP but is easily avoidable most of the time it's never bright except on character descriptions. The only time I saw two people engaging in ERP was when I threw a brick through one of the wizard tower windows to try and steal shit at the end of the round. I teleported inside only to see that two characters were at it, I laugh and teleported back out. Round ends and funniest shit in that round OOC with the people and we laugh.

I saw people talking about Azure’s evil/horny twin Scarlet Reach, but I never played it myself (especially with what I hear wtf). So i dont know how people feel about Azure. Do people give it a chanse or immediately link it to Scarlet?


r/SS13 1d ago

Help Combat interactions

4 Upvotes

So I know there are some lesser know/ documented interactions with combat and items

Heres the list of which I know exist:

•if someones arm is dislocated and you try to bend it back in but do it on harm intent and not help you break the persons arm •you can slice peoples throats with any blade if you have a aggressive grab on them and aim at the head then right click •you can smash peoples limbs on to tables (not the whole person) if you aggro grab that limb and harm intent the table •you can suffocate people if you put a pillow over their head and hold it there •you can break someones kneecaps if you right click them with a baseball bat while aiming at said leg

Do you guys know anymore of these or is there a list where most of these are pointed out? ((Btw I’m curious for all code bases not just TG so if you know anymore for para, goon, etc. do write them down!))


r/SS13 14h ago

General Self Antag Servers?

0 Upvotes

Any servers with self antag allowed similar to vanderlin? Where you can self antag if there’s role play and escalation


r/SS13 1d ago

Story Thread What is the most incompetent player you have encountered?

39 Upvotes

We all goof up sometimes, and Nanotrasen isn't too hard on unskilled workers. But what is the most accident-prone, reckless, incompetent player you have encounered in a round of SS13?


r/SS13 1d ago

General I miss FulpStation.

9 Upvotes

It ran pretty okay for me, had fun content, and it was said that people were kinda cliquey but that's honestly everywhere....

In the dead of night, I now say that it was fun while it was here and I want it back.

I apologize for the bullying. kinda.


r/SS13 2d ago

General The state of SS13 now

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292 Upvotes

Top server on the hub is the capital of furry ERP server, and just behind it is furry ERP server medieval edition.

This is the absolute state of Space Station 13 now. What space sim? You play this game to pixelbump your sparkledog with another sparkledog.

It's hillarious that the game's description is still "Stay alive inside Space Station 13", it should have been changed to "Stay dry inside of coomer sim 13".


r/SS13 1d ago

/tg/ Introducing Map Persistence for TG

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16 Upvotes

r/SS13 2d ago

Paradise "RD, you have a line."

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229 Upvotes

r/SS13 1d ago

General Self antag allowed?

0 Upvotes

Any servers with self antag allowed similar to vanderlin (but space station 13) ? Where you can self antag if there’s role play and escalation


r/SS13 1d ago

General :(

0 Upvotes

r/SS13 2d ago

Goon A mime in repose

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158 Upvotes

r/SS13 2d ago

General Anyone else miss this sort of space station 13 rounds?

47 Upvotes

I played as the geneticist, first thing I did once I got off the arrival shuttle was to get a warm cup of coffee off the coffeemate before making my way to the medbay, saying hi to anyone I bump into along the way, be it stranger or familiar faces. I saw the captain in the bridge busy staring at the console screen, security chilling in the hallway, clown squeaking about making crayon art, a MULE bot slowly making its way to its destination with a sealed crate on top of it and the distant sounds of a RIPLEY footstep echoing further down the hallway.

Once in my workplace, I started getting to work trying to make a super soldier out of a monkey after having turned it into a human and running all sorts of unethical experiment on it. From the windows, I could catch glimpses of the CMO and their doctors busy wheeling a dismembered engineer off to the surgical room as he gasped for air.

On the crew manifest at this point of the shift, there were over 60 crewmembers in total.

Then suddenly, the station switched to Blue alert, nobody knows why (this is back when the station's alert is green by default). Some of us asked over the radio on what's going on, but we get vague answers, some say that a corpse was discovered, then there were talks about a syndicate infiltrator on board, or a rampaging wizard. Then came the faint booming sound of explosions rocking the station, people started panicking a bit over the radio.

I on the other hand tried to ease my worry by getting myself some food and cigarette at the bar after having turned my monkey test subject into a telekinetic vacuum resistant hulk.

Fast forward a few minutes later, I found myself walking through the corridor now splattered with blood and the dismembered or disfigured corpses of the crew, many of whom I just met and talked with not long after I got off the arrival shuttle. The lights were all flashing red as the alert level was escalated to red.

Even to this point, I, along with perhaps half of the station that were still alive still couldn't quite identify what are the threats. On the radio, people were scared and screaming, begging for Centcomm to send the emergency shuttle.

I return to the medbay to find every single medical staff scattered and dead, a patient I saw earlier having been turned into a pile of bones and ashes on the very same roller bed that he was brought in with.

Soon, the emergency shuttle was called and the HoP announced that the captain is dead and asked for everyone to gather in the evacuation wing.

I made myself there to find what's left of the station crew, all battered and nervous, barely a quarter of the number that was present at the start of the shift. The remnants of the security team, now in full armor and armed with lethal weapons started to set up a defensive barricade. The shuttle was a few minutes out at this point.

Things were quiet for the moment as we waited nervously, and as soon as the shuttle docked and we were about to sigh in relief, the maintenance airlock nearby burst open. From the darkness, emerges a cyborg with humanoid frame. I stood confused along with a few other civilians.

The security officers wasted no time, they started frantically opening fire on the borg who shrugged off the bullets with ease as it casually drew a pulse rifle, pulverizing the security forces in under a minute before turning the gun on the civvies.

We all started screaming as we tried to cram our way into the shuttle, the borg casually picking us off one at a time from the windows. We managed to weld the airlocks shut as soon as we enter, buying us just enough time for the shuttle to take off and escape the station.

As soon as the shuttle entered bluespace, we all sighed in relief when suddenly, an inconspicuous backpack laying on the floor beeped once before exploding, immediately gibbing half of the passengers and hurling the rest into vacuum, I was among them. At this point, only the handful who managed to hack their way into the shuttle cockpit managed to reach Centcomm in one piece. Thus end a round.

Then came the next round, it rolled into an Extended round. A short respite from the chaos that we all just endured which will inevitably happen again.

This was the experience I remember fondly when I started playing SS13 back around 2012, this was on a server that pride itself a medium to heavy roleplay too. Back then, even for M/HRP, people were mostly chill and doesn't take the game very seriously, most players did have a static or two, but weren't overtly attached, every round had a varied level of chaos and players often played knowing that there's a very high probability that they're going to die horribly, but that's all part of the fun.

I've been seeking this same experience on the present servers we have on the hub, but somehow none of them quite scratch the itch.

They're either HRP snoozefest, a furry ERP sexden, or a No or Low RP minmax fragger server. Maybe the experience I crave is too specific, it's like the middle ground of every of the servers above.


r/SS13 2d ago

General The Escalation Paradox

2 Upvotes

When it comes to escalating as an antag or doing something that involves murder, as many rulesets require. There's many ways people do this but I'm curious on how others do it. There's some antags like nukies/wizard that don't really require it since anyone will kill them on sight. But this is moreso for ones like traitor.

How do you usually play your antags? Discuss.


r/SS13 3d ago

Surf Shack 13 SIR GET DOWN (Experimental voice chat)

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23 Upvotes

Surf Shack 13 discord: https://discord.gg/CKkPUrrt


r/SS13 3d ago

/vg/ Are ya smokin' yet?

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50 Upvotes

r/SS13 3d ago

/tg/ Help on making kudzu

6 Upvotes

Im trying to make kudzu on tgstation but I suck ass at botany so I need some help.

Currently I'm puting 20u of sugar into empty trays, then I wait like 20 minutes untill some of them get a weed level of 8/9 and then I put unstable mutagen and hope kudzu grows.

Is there a better / faster way on growing kudzu? Most of the times some random mushrooms grow from unstable mutagen instead and it makes me want to cry.


r/SS13 2d ago

General Idea for another race:

0 Upvotes

The trogs.

The trogs are a newly discovered species of ape-like humanoids that strongly resemble Earth's chimpanzees; however, they have less hair, are taller, and are less lanky.

Traits:
Trogs are similar to the Yowies, which are sometimes observed on stations; however, there are some differences.

-Trogs cannot wear shoes or gloves due to their thick and spindly hands.
-Trogs have 3 extra slots to put things in their pockets; however, using 1 of these slots will slow it down slightly, and using the other will slow it down even more.
-Trogs deal more unarmed damage than most creatures due to their strength.
-Trogs drag things faster
-Trogs are better at throwing things
-Trogs don't eat meat, but it only has a slight ill effect on them.
-Allowed to have command roles due to how evolutionarily close to men they are, but don't expect anyone to take you even remotely seriously, and you may or may not get fired at the drop of a hat.
-Can talk to feral monkeys and understand their language
-Not very good with guns
-Gets hungry faster
-Otherwise, they are pretty similar to humans; they even have the same blood.

Roleplay:
Get laughed at by literally everyone, unless you are a clown, then nobody finds even your most hilarious pranks funny. Get fired and blow your account drinking at the bar. Save the station and get ignored. Be the victim of a "Prank" involving knockout gas and a crowbar to the face. Lash out and get revenge, end up locked in Perma for the rest of the game. Get made fun of and called Harambe in the after-game chat.


r/SS13 3d ago

BYOND BYOND development news 9/5/25

19 Upvotes

It's our third day of shipping procedure inspections and I'm already exhausted from all the paperwork. Reports, signatures, checklists, and I'm not even the one doing the real work. When this is all over I'm handing out discretionary bonuses to the dock and customs workers who make this process go the smoothest. But at least the process hasn't turned up anything too egregious, except a certain engineer with deplorable taste in music who was cutting corners to get his hands on vintage tech for his fascination with millennial reenactment. For a lot of reasons I'm afraid to even ask what that clamshell-looking device is. Anyway the rest of the inspection has been proceeding better than I think any of us expected, so let's keep it that way so we can get back to our regular work sooner.

  • Still no maintenance release, but another one is probably coming soon.
  • More testing and documentation got done for 517, along with identifying an interesting compiler shortfall with pointers.
  • At least one change made for 517 was backported to the next 516 release, and I'll probably do the same with the aforementioned pointer issue.
  • Massive thanks to all the BYOND Members and Patreon and SubscribeStar supporters who keep this running!
  • Screw you, Spez.

The long-form news is posted on the BYOND forums. Today's early-access Patreon post is a bit of a high-level look at why a change made for CanSlide() represents a paradigm shift and what that might mean for the future. Remember, if you want to be rid of the clown for good the only way to do it is to get most of the team owners not to renew his contract. See you next week. I might stop yawning by then.


r/SS13 4d ago

General :3

49 Upvotes