r/gameideas • u/blue4029 • 1d ago
Basic Idea Misdirected, a social deduction horror game that takes place on a livestream
aight so, the premise of this game is quite a bit different from most social deduction games.
only 1 player, known as "the explorer", is actually playing through the game, the other players act as the audience and have access to cameras all around the map.
the explorer is inside a maze and must seek the help of the audience to find a way out while avoiding the monsters.
however, 1 member of the audience is the saboteur and must guide the player TOWARDS danger by lying and misdirecting him.
neither the explorer nor the audience know who the saboteur is.
the audience has access to a minimap that lets them see the layout of the maze aswell as the position of the monsters, allowing them to guide the explorer.
the saboteur, however, can periodically redirect monsters to new paths and move them around to cause confusion and conflict
the audience are all anonymous and the explorer has no idea how to tell the difference between them so they must be cautious as to when they should follow the audience's "Advice" because one of the tips could be from the saboteur
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u/fokoskenyer 1d ago
I really like this idea. How would communication between the explorer and the audience work? Would it be text chat, voice, or something more limited like pings/emotes? Since one of the audience members is a saboteur, the way communication works could totally change the tension of the game.