r/godot • u/SwAAn01 Godot Regular • 1d ago
selfpromo (games) First attempt at 3D animation, blending, and simple IK!
Here's the current design for our game's player character model (currently nameless). My amazing artist made the model, rigging, and animations, and I set them up in Godot using an AnimationTree
. What you see is the result of some branching AnimationBlendTree
s, but it's still a work in progress. Also using SkeletonIK3D
for the look-around effect, and BoneAttachment3D
to hold the items. What do you think?
edit: formatting
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u/summerteeth 1d ago
Looks nice, very clean and reminiscent of Team Fortress 2