r/godot Godot Regular 1d ago

selfpromo (games) First attempt at 3D animation, blending, and simple IK!

Here's the current design for our game's player character model (currently nameless). My amazing artist made the model, rigging, and animations, and I set them up in Godot using an AnimationTree. What you see is the result of some branching AnimationBlendTrees, but it's still a work in progress. Also using SkeletonIK3Dfor the look-around effect, and BoneAttachment3D to hold the items. What do you think?

edit: formatting

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u/summerteeth 1d ago

Looks nice, very clean and reminiscent of Team Fortress 2