r/godot 1d ago

selfpromo (games) Spectral Ice Hand V2

Hi again! After going through your comments, Iโ€™ve updated the skill and hereโ€™s the improved version:

Changes:

  • Single cast is direct, no randomness.
  • Leaves a ghostly trail.
  • Accelerates and opens when an enemy is near.
  • Adds a freezing effect.
  • Multiple casts spread in a fan pattern.

Would love to hear your thoughts on this iteration. Thanks for all the feedback.

33 Upvotes

3 comments sorted by

2

u/Pinkybeard 1d ago

Looks good ๐Ÿ‘!

2

u/ZinagdmGoat 1d ago

Thanks! Still tweaking the shader a bit ๐Ÿ˜…

2

u/brit911 19h ago

Imo, have it open half way through the distance and grasp when it hits without slowdown. The slowdown to animate before the hit makes it feel less impactful. Nice progress and good luck.