r/gtaonline Feb 20 '25

FINALLY WE’RE GETTING IT

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9.2k Upvotes

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u/[deleted] Feb 20 '25

RTGI too whatever that means. Is that full rt lighting like path tracing?

Also no hdr mention in the blog but I'm hoping for a surprise.

5

u/SwimmingAbalone9499 Feb 20 '25

its the good kind of RT. basically it calculates light bouncing for more accuracy lighting. it really helps bring the image together

1

u/Headshot_ Ah shit here we go again Feb 20 '25

I don't think so because path tracing would simulate every single light source I believe? I think RTGI would mostly apply to the sun/moon lighting the environment but I might be way off

1

u/SirCollapse Feb 20 '25

RTGI has a more limited amount of rays projected, I think. So while it is not as accurate as path tracing, it can still provide some nice quality improvement with a lower performance cost

2

u/[deleted] Feb 20 '25

I'll take it. I assume under the tables in corners will be darkened? Those kinds of areas really break immersion when going back and playing standard lighting games.

1

u/Morteymer Feb 21 '25

Where'd you read about RTGI?

3

u/[deleted] Feb 21 '25

i went to the source

no not John rockstar

John Rockstar's blog

0

u/sky_concept Feb 21 '25

RTGI is Ass. Its some of the more barebones raytracing there is

4

u/Morteymer Feb 21 '25

Incorrect.

You must be thinking of RTAO

RTGI is the big one of the main-three:

Raytraced Shadows

Raytraced Reflections

Raytraced Global Illumination

Usually RTGI is the big game changer while the other two can be "nice"

Of course path tracing beats it all.

3

u/TickleMyFungus Feb 21 '25

RT is just diet path tracing