r/gtaonline Feb 20 '25

FINALLY WE’RE GETTING IT

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9.2k Upvotes

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u/Vallkyrie Feb 20 '25

I also found it a lot easier to afford everything in RDO compared to GTA, at least as someone who mostly plays alone. There was no incentive to buy currency there when I got every business and clothing item quite fast. In GTA I could see it being more tempting with new toys costing tens of millions.

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u/thatissomeBS Feb 20 '25

On the flip side, with the amount of GTA:O I played, and often with a friend group, I have never paid for GTA cash. Right now I have $50mm cash and everything I want to own (including 100+ cars, all the houses I can, and every business I've cared to buy) on my primary PS5 account that's been active since the PS3.

Of course, my friendless PC account has some of the more basic stuff (office, nightclub, bunker, MC, Kosatka) and about $6mm in cash. I don't spend as much time on that account.

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u/Mr_Zoovaska Feb 21 '25

Tbf in the early years of GTAO there wasn't much expensive stuff to buy either. Even the best cars and properties were less than a million, with a few extravagant exceptions. Granted earning money back then was a slower and more monotonous but still. Nowadays they would never release a new car for under a mil, including the most basic shitboxes. But presumably they still sold a lot of shark cards back then, otherwise it probably wouldn't still be getting updates over 10 years later.

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u/DryCalligrapher8696 Mar 06 '25

That is a valid point. however if it wasn’t for shark cards, we would’ve gotten GTA6 on a decent timeline. Probably would’ve been out a year ago if it wasn’t for a shark cards🤣 as there business model wouldn’t be driven behind micro transactions, but the release & production of new games/content.