They screwed up so bad with two separate currencies on Red Dead Online. It's a lot easier to spend a few bucks here and there if it goes into the same bank as everything else, that you can also use to buy everything in the game. That's why people are willing to spend so much on GTA:O, because that cash can buy everything.
I also found it a lot easier to afford everything in RDO compared to GTA, at least as someone who mostly plays alone. There was no incentive to buy currency there when I got every business and clothing item quite fast. In GTA I could see it being more tempting with new toys costing tens of millions.
Tbf in the early years of GTAO there wasn't much expensive stuff to buy either. Even the best cars and properties were less than a million, with a few extravagant exceptions. Granted earning money back then was a slower and more monotonous but still. Nowadays they would never release a new car for under a mil, including the most basic shitboxes. But presumably they still sold a lot of shark cards back then, otherwise it probably wouldn't still be getting updates over 10 years later.
That is a valid point. however if it wasn’t for shark cards, we would’ve gotten GTA6 on a decent timeline. Probably would’ve been out a year ago if it wasn’t for a shark cards🤣 as there business model wouldn’t be driven behind micro transactions, but the release & production of new games/content.
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u/DryCalligrapher8696 Feb 20 '25
Red Dead would get a PAID DLC before GTA. Alas, R* abandoned it after RDO couldn’t meet the requirements for those micro-transaction profits.