r/warhammerfantasyrpg Moderator of Morr Feb 26 '24

Meta MEGATHREAD: Post your small questions and concerns here for all editions!

Hey everyone, please post your smaller, technical questions here. We may have directed you here from a removed post or from the last megathread.

If you don't receive an answer within a few days then do feel free to make a separate post, make sure to say you didn't get an answer here. You might also want to visit Rat Catcher's Guild, the WFRP Discord. They have a dedicated Q & A channel and can be a lot more snappy with answers then here on Reddit. This is the invite link: https://discord.gg/fzYuYwT

That's all! Special thanks to everyone answering questions for helping people out on the last thread.

Previous megathread is here:

https://www.reddit.com/r/warhammerfantasyrpg/comments/101935w/megathread_post_your_small_questions_and_concerns/

If you still have unanswered questions/topics there, you may want to migrate those here :)

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u/BackgammonSR Likes to answer questions Mar 21 '25

Strike to Stun: Yes Stunned condition is essentially a death sentence, but in my experience it doesn't end up happening too often (one of my PCs has Strike to Stun). Anyway, NPCs are there to die, right?

Advantage: No, you get 1 Advantage for hitting someone, not 2. Keep in mind you can also get Advantage in other ways, such as a successful tactical Perception test or something like that.

Correct, you do not gain Advantage for successfully defending, because you did not initiate that test.

When you cause a crit when defending, you only cause the damage the crit iself lists. You do not add Str or your weapon's damage. Note that there are Talents and Traits that allow you to cause damage while defending - which is nasty powerful.

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u/PuzzledFormation Mar 21 '25

Thank you for taking the time!

One more thing about advantage then, do I simply disregard everything in the corebook that mentions it? Or are there exceptions?

Like gaining an advantage when you charge for instance?

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u/BackgammonSR Likes to answer questions Mar 21 '25

If you're using UiA, it entirely replaces the core book. However, the authors covered their rears with this sentence: "The GM is encouraged to hand out Advantage tokens as suits the circumstances."

Aka "do whatever you want". So if want to give some on charge, you can. I'll say that personally, I don't use the "seeding" rules much. It's just "whoever hits" or succeeds in another such test. And my players almost exclusively use Advantage every 4 points to attack again. Which is fine, it works. They get excited at attacking twice, and it's all about having fun.

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u/PuzzledFormation Mar 21 '25

Great advice, thanks a bunch!