r/whowouldwin Dec 31 '16

Special Character Scramble VII Round 1B: Definitely Fear The Reaper

The Character Scramble is a bloodmatch tournament where people compete to analyze unique matchups and scenarios and write the best story they can. At the beginning, everyone submits characters that meet the guidelines, then those characters are randomized and distributed evenly. From then on, each week there's a new writing prompt for everyone to follow. At the end of the week, everyone votes for who they think should advance, until we have our winner at the end. The winner at the end of the tournament gets to choose the theme, tier, and rules of the next scramble, along with a nice custom flair as their reward. The current theme is based on the Wii game MadWorld, and the current tier is 3/10 Spider-Man with no Spider-sense to 7/10 Spider-Man with Spider-sense.

Without further ado, here we go!


Hub Post

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Pairings


This round is for matches 8-14. Refer to the pairings to see what match number you are.

Results for round 1A will be posted sometime within the next day or two. I’ve had a really long week and wanted to drop this round a bit early for you kiddies to help me de-stress.

Due to some dropouts in the exhibition round, some characters have been swapped for replacements adopted from the writers that have dropped out. It is up to the writers to explain the swap in-universe. The replacements are:

/u/MoSBanapple replacing Rain with Rin Tohsaka

/u/ojajaja replacing JonTron with Nico Robin

/u/rangernumberx replacing Mr. Canis with Vi


()

While the Baron was off barking orders and organizing sick highway races for his own amusement, a few sponsors found themselves less occupied, yours included. Whether it was in search of personal gain, new challenges, further bloodshed, or something else entirely, your fighters chose to explore, leaving behind the killer subway trains and murderous toilets of the downtown area in search of greener pastures. While they didn't find much green, they sure found a lot of gray.

Before long the fighters found themselves in the courtyard of the Mad Castle, a terrifying bastion of stone and iron. While its walls may hold numerous secrets, some things are kept less than under wraps, such as the fact that there are zombies running loose in the castle, feasting on the few humans who haven't already been slain. Upon closer review, it seems there are yet more fighters that have entered the castle before yours. Who knows how long they've withstood the zombie onslaught, but it's clear that if left alone, they may not survive.

...or they probably will. These zombies are mooks, after all.

As the fighters take stock of the situation, the iron gate of the castle slams shut behind them, thrumming with a sudden surge of unseen power coalescing around a glowing magical lock. Whoever just closed the door made sure it wouldn't be opened again.

That’s when they heard the sound- distant at first, almost imperceptibly different from the moaning wind that haunts the courtyard. It's the sound of night giving way on a razor’s edge, the sound of fear cutting a swath through bravado and death piercing the chilling air. The sound of roller blades swishing to and fro on the cold stone floor of the courtyard. Someone else is here.

Perhaps due to a stroke of luck, the first of your fighters that he targets sees him before he strikes. Clad in black with a grinning white skull mask adorning his face, Death Blade swings with his scythe out of seemingly nowhere, barely missing his initial assault. Something about Death Blade’s attack, his aura, possibly the way he holds himself implies that he is one seriously bad motherfucker, the type your fighters don’t have even the slightest chance against, and they quickly make the smart decision to beat feet until they manage to escape him for a brief moment. They quickly assess the situation and determine a few key problems:

One, Death Blade is incredibly powerful- if he takes a swing at someone, they’d best get the fuck out of the way or find themselves very dead, very quickly.

Two, Death Blade seems intent on murdering every single fighter in the castle, which includes your fighters, another bunch of fighters that seem to be working under one sponsor, and a few unsponsored fighters that all wandered in before your fighters got there.

Three, you’re all locked in the castle courtyard with Death Blade until someone figures out a way to escape, or until everyone is dead.

Things look bleak until someone realizes something- alongside Death Blade’s black leather clothes and vicious scythe, he had another important piece of clothing- a necklace, a thin piece of rope that held a single silver key.

One that looks to be the perfect size to fit in the lock keeping the gate shut tight, penning everyone in with their inevitable death.

Hope you’re good at snatching purses.


Normal Rules

Character Select: Look at all these obscure characters in the scramble! Give a brief summary of your characters in your post. Be sure to mention things like powers, personality, weaknesses, just stuff that the average reader should know before reading.

A Winner Is You: This Scramble is based on a game, and in the end the player always wins the game. This time the player is you, champ! That means that when your write your story, your team always comes out victorious. Even if the odds of you winning are 1 in 100, explain those odds in the analysis and then show us that 1 miracle run.

Looting Disabled: Characters are assumed to be at the same power level they started the tournament at at all times. To clarify, this means you would not be able to loot Jack of his sweet chainsaw arm if you beat him in a previous round, or otherwise gain a competitive advantage based on anything that happened in a previous round. This is to aid your opponent in research of your character.

Due Date: The night of Saturday, January 7th. Speak to Phane about potential extensions- I'm from the west coast and don't succumb to pace issues as easily, and also I kinda just don't give a fuck. Deadline extended to Wednesday, January 11th, because holy shit it is Sunday morning and nobody is done.

Please Vote: If you don’t vote, you don’t win. Simple. Voting qualifies you for each round, which means forgetting to vote gets you kicked out, regardless of whether or not you would have won. That means that when voting goes up, you should probably take care of it pronto-like.


Round Specific Rules

Round Goal: Make Like A Tree. Death Blade is going to hunt down and murderize every last fighter stuck in the castle courtyard, and the only way past the barrier is the key dangling around his neck. Survive his endless assault, steal the key from his neck, and beat a hasty retreat. If you manage to kill the members of the other team too, hey, points are points.

Environment: Mad Castle Courtyard. An open courtyard at the front of Mad Castle, in case you hadn’t guessed. While mostly open-air and focused around a large fountain at the center of the courtyard, the front few rooms of the castle are open to use as well, featuring falling chandeliers covered in spikes, a wall that consists of nothing but an enormous wooden shredder, and a fish tank full of piranhas. Also the piranhas have adamantium teeth, because fuck you /u/Lettersequence, cat girl is still a dumb idea. GUESS WHO RUNS THE SHOW NOW, HUH?

Mook Type: Zombies. Similar in strength to the goons in the downtown area, zombies are weaker in that they’re brainless drones with no semblance of strategy or tactics and stronger in that the only thing that kills them is destroying their brain. Anything less will keep them going, even if the only thing left is their head. Aside from the zombies, there’s a surprisingly large number of teenagers running around the courtyard- surprising both because they’re not really fighters and because they’re so damn stupid that it’s a miracle they’re not dead yet. Oh, and the skeleton of some kid keeps following Death Blade around, offering him a plate of cold spaghetti. Not sure what that’s about.

The Edgiest Lord: Thanks to a few (read: a ton of) significant buffs, Death Blade is even less fuck-with-able than the Wu-Tang Clan. Able to move FTE and keep up with bullet-timers in short bursts, able to kill any human-sized fighter in a single swipe of his scythe regardless of durability (and any kaiju in a few more), and able to phase harmlessly through literally any attack, Death Blade is unkillable, unbeatable, and unstoppable. What’s more, he’s able to teleport whenever nobody is looking at him (cameras excluded) and detect any invisible enemies nearby. The biggest tell for where Death Blade is and who he’s after is the ominous swishing of his roller blades on the stone floor. Overall, Death Blade isn’t the type of fighter anyone in this Scramble could hope to handle. Good thing all you have to do is take a key from the guy. Should be easy, right? (As a note, the key doesn’t phase with Death Blade, but he will attempt to stop your fighters from taking it. Death Blade also cannot attack while phasing.)

I’m Not Locked In Here With You, You’re Locked In Here With Me: Not only is the front door locked, but a barrier surrounds the courtyard, preventing anyone from escaping from any means that doesn’t involve putting the key in the lock and removing the barrier. No teleporting out, no flying out, no phasing through, no destroying the barrier. Get the key, unlock the door, run like hell.


Flavor Rules

Announcers: DeathWatch is a show broadcast for the entertainment of millions, and as such comes with play-by-play commentary provided by a team typically consisting of Howard “Buckshot” Holmes and Kreese Kreeley. However, you’re free to use any announcers you’d like, or not use any at all.

A Challenger Approaches!: Your Wildcards show up in this round- be sure to explain how and why they join up with your crew. The how and why is, of course, up to you.

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u/Mentioned_Videos Dec 31 '16 edited Jan 04 '17

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