r/whowouldwin • u/Verlux • Oct 15 '18
Special The Great Debate Season 6 Round 2
POSSIBLY IMPORTANT INFORMATION:
The first named combatant's team spawns in Reception; second named combatant has their team spawn in House Entrance(the person whose name is pinged first in each comment is first named combatant). This might factor into debates so plan accordingly.
Second Bit Of Important Info:
For Out of Tier requests, simply ping myself and/or Chainsaw__Monkey and state your case for why you believe someone's combatant is out of tier, then proceed with the debate as per normal. We will evaluate that request individual of the debate itself and make our decision in judgments.
Rules
Battle Rules
Speed is not to be equalized in any respect for this Season of the Great Debate. A character's provable speed feats are what they will be entered and argued as.
Battleground: The Great Debate arena has traveled across fiction, from a coliseum, to the Mines of Moria, to Asgard herself. Now, however, we take a leap to a new medium: Welcome to Skyscraper. A two-tiered enclosed arena affording smart combatants an easy out for stealth while also optimizing close quarters combat should persons choose to take that route, Skyscraper brings the Great Debate arena to the world of the digital, replacing two teams vying for a singular objective with six (or two) brutal warriors fighting for dominance of debate. Combatants start opposite each other, one Debate team in Reception and the other in House Entrance in full view of each other, facing each other at a distance of 12 meters and in a line spaced 2 meters apart from their allies. Every combatant starts each round being 'teleported' into the arena, knowing full well whomever they face down needs to die or be incapacitated in order for they themselves to advance and win and will do so. All combatants begin without any weapons drawn or abilities active, hands idle at their sides, weapons holstered, and the moment they teleport in they can begin combat. All combatants are in-character for the tourney itself, and importantly all combatants have an accessible HUD (that interferes none at all with their vision and cannot be interfered with via any means, magical technological or otherwise) that displays a layout of Skyscraper's map. Of special note: the garden area is enclosed only by a waist high fence, and a perilous plunge over the side means a 25 storeys drop, and failure to survive the drop or get back on top of Skyscraper in under 10 seconds means Disqualification for that unfortunate combatant.
Submission Rules
- Tier: Must be able to win an unlikely victory, draw/near draw, or likely victory against Nightwing in the conditions outlined above. All entrants will be bloodlusted against Nightwing, meaning they will act fully rationally and put down their opponent in the quickest, most efficient manner possible regardless of morality, utilizing any and all possible techniques/tactics/attacks if necessary. The bloodlust does not give any foreknowledge of Nightwing or his capabilities. Nightwing will be spawning in Reception for Tribunal.
Debate Rules
- Rounds will last 4-5 days, hopefully from Monday until Thursday or Friday of each week of the tourney; there is a 48 hour time limit both on starting (we do not care who starts, you and your opponent can figure that out) AND on responses, AND ADDITIONALLY each user MUST get in two responses or else be disqualified. If one user waits until the very last minute to force this rule to DQ their opponent without any forewarning to their opponents or the tournament supervisors, they will be removed from this tournament, no exceptions.
Current Brackets and Match Style
Brackets Here
Since last match was 3v3 team melee, this round shall be:
1v1 Individual Matches
Round 2 Ends Friday October 19th, 11:59 EST
Format for each round: both respondents get Intro + 1st Response, then 2nd response, then a 3rd response and closing statement individual of one another that can be posted any time after both 3rd responses are complete. EACH RESPONSE MUST BE NO LONGER THAN TWO 10,000 CHARACTER REDDIT COMMENTS LONG.
Rounds will either be a full 3v3 Team Match, or 1v1 single matches. 1v1 matches are randomized based on sign up order via an internet list randomizer. Match format will switch every round, with Team Matches always followed by single matches, and vice versa. First Round will be determined by coin flip, and as it is Team Melee, next shall be 1v1, and so on and so forth.
Randomization is as follows:
First Debater's Roster Order | Second Debater's Roster Order |
---|---|
1 | 3 |
2 | 2 |
3 | 1 |
Ergo, your first vs their third, your second v their second, your third vs their first, determined by Tribunal listed order for characters. I have posted the fights AS THEY SHOULD HAPPEN in your comments. For instance, kirbin24 and joseph stalin are having Imai Cosmo and Poison Ivy fight, since Ivy was Joe's third submitted character. I have already randomized for you. Do not re-randomize again.
Links to:
As a special note, since I'm posting this near-on-the-dot as Monday starts, CST, I'll grant an additional 8 hours on the 48 hour rule in the first response for fairness sake.
1
u/AzureBeast Oct 15 '18 edited Oct 15 '18
Response 1
Punisher vs Hentai Kamen
Strength
Durability
Speed
Skill
Weapons
Analysis
Rope and taser are non-factors
The rope isn't that fast when it is first thrown out, and the taser is in too awkward a place to make a difference against an enemy that will keep him at arm's length or further. Punisher can dodge the and attack HK at range or in close combat, where he can't or won't use the rope.
HK is too slow to hit Punisher
Punisher weaving through automatic gunfire is far above anything GW can throw at him. Catching small arms fire is cool and all, but isn't anywhere close to the speed of automatic gunfire.
HK cann't catch Punisher's bullets
HK has only caught small arms fire, which Punisher's Magnum is stronger than. HK certainly can't catch a laser. The grenazer's homing bullets mean that they will hit HK at some point. Anything Punisher decides to open up with will harm HK.
HK can't hurt Punisher
None of HK's strength feats match this durability feat for Punisher. The taser won't work even if he hits Punisher with it, since he cut through an electric fence with a metal knife and was fine. Even if the ropes can capture Punisher, he can break out of them. HK has no win condition against Punisher.
Final Thoughts
Hentai Kamen is too slow and not strong enough to defeat Punisher. Punisher is faster, more durable, stronger, and packing better firepower than HK. There is nothing HK can do to hurt Punisher, while Punisher is going to be putting out hits like this against HK.
Bombshell vs Tiktok Omaha
Strength
Durability
Speed
Skill
Special Abilities
Analysis
Ohma is out of tier
/u/Verlux
/u/Chainsaw__Monkey
Ohma is bloodlusted for the tiersetter match, so right away he'd pop Will-O'-the-Wisp, meaning that he's moving fast enough to create afterimages and completely outspeed a guy capable of blocking point blank tommy gun fire and would be throwing punches that are way above Nightwing's pay grade, considering he was able to hurt an enemy who was unharmed by his base punches (he can do this in base). Ohma would never lose to Nightwing while bloodlusted. He'd never get hit, and could easily beat down Nightwing.
How Bombshell could possibly win
Ohma has no explosion resistance feats, so she could pop him with one and end the fight. This is feasible since he starts in base and isn't fast enough to cross the hallway before Bombshell could fire off an explosion. He doesn't seem like the type to run away, so he's charging right towards her, where she can easily blow him away.
Final Thoughts
Ohma is out of tier. Bombshell could beat him through the sheer luck of him not having any resistance to her main method of attacking, as well as him not being able to cross the hallway before she can blow him away.