r/whowouldwin • u/TooAmasian • May 16 '22
Event Arena of Assholes Round 2
Welcome to the second round of Arena of Assholes, aka Venom Tier
This is a debate focused bracketed tournament where users pick characters to argue against other users, with a certain character (Venom in this case) functioning as a measuring stick to prevent any one user from being too strong or unfair. You pick four characters, enter into rounds, and then argue you win against someone else with their picks.
In this tournament specifically, you choose 4 characters to run that can range from "unlikely to likely victory" against the tier setter Venom. The 4th pick works as a "rotating backup," meaning you choose only 3 of your characters to participate prior to each round.
The Brackets
Round 2 - 3v3s
The Tier Setter
Example of this kind of debate
This tier is designed for strong characters who can deliver and take hits that destroy copious amounts of concrete while being fast enough to bullet-time at close distances.
The tier setter is an idealized version of the sinister symbiote, Venom.
Venom
Full Tourney RT
Stat | Interp |
---|---|
Strength | A full force blow launches an opponent through several floors hard enough to embed into asphalt |
Speed | Bullet timing reactions, can run 100 mph and web-sling at 200 mph. Superhuman agility. |
Durability | Is fine being punched through a very thick concrete wall |
Range | Tentacles can reach around 20 feet when standing still and a decent distance greater than his melee range in combat |
Misc | Has tentacles that can extend his range, web-slinging for mobility, and anti-stealth measures by "seeing" out of his skin |
Rules
Arena Rules- Round 2's arena will be Carrier from Call of Duty: Black Ops 2
Spawn points and other relevant images
- Team 1 (Spawn 1, 2, 3) is the top team in the comment and Team 2 (Spawn A, B, C) is the bottom team
The carrier is stationary in the ocean and will not sink
The carrier is fully accessible (this means the back portion of the carrier near Team 1's spawn can be accessed)
Do not be an asshat with arena rulings. Do not make arguments like "This is real earth, so abilities do not work" or "I become omnipotent due to magic present in the arena."
Assume materials within the map are made of and equivalent to their real life counterparts (vehicles are made of metal, etc.)
The deck floor is made of solid concrete, for tourney purposes, the lower decks don't exist and just a solid mass of concrete
There's is an invisible WhoWouldWinium wall 100 ft off the edge of the carrier in the ocean to prevent escaping the map and the sky caps at the troposphere
- WhoWouldWinium is an infinitely durable material that otherwise has properties equivalent to balsa wood and cannot be affected in any way. It is fully sapient and has the authority to disqualify your characters if you attempt to abuse it
Combatants can access the water, but staying on the surface/underwater for 12 whole seconds counts as a DQ
All "sunlight' present in the arena is fake sunlight that grants whatever normal powers but will not inhibit vampires or other characters with an inherent weakness via a WWWinium lightbulb. It is as warm and bright as normal sunlight.
Battle Rules
All combatants are aware of the basics of their allies' combat abilities but are in the blind on their opponents (unless they have canon knowledge of said person via sharing a fictional universe)
All combatants are fully aware that their enemy must be defeated for them to be able to survive, to be able to return to their home reality, and for the omnipotent organizers of this scenario to be satisfied. All combatants are aware of rules for the objective of the tournament
Incapacitation is defined by being unable to continue fighting. Being knocked out, being killed, being BFRd, or fully succumbing to exhaustion. If this condition is met for more than 12 full seconds, your character loses, and in a 3v3, they are removed from the arena in a flash of light after being incapacitated for 12 seconds. To reiterate, combatants are aware of this rule. Note that being restrained does not count as being unable to fight if it's something like a physical grapple or generally something that needs concentration to maintain, for example, you can't hold someone in a full nelson for 12 seconds to delete them from a 3v3.
Summons or 'fake' characters do not count for the purpose of a win condition - for instance, if a conjurer died in a 1v1 and left behind his 2 zombies, he would still automatically lose. This also applies to hive-minds or drone characters. This also means that characters who can reasonably be considered one entity can be run with ruling on a case by case basis, and will likely need to have a Prime Entity stipulated. This is, as well, determinable case by case without a specific end all be all example.
Every combatant starts each round being teleported into the arena, knowing full well whomever they face down needs to die or be incapacitated in order for they themselves to advance and win and will do so.
All combatants begin without any weapons drawn or abilities active, hands idle at their sides, and the moment they teleport in they can begin combat
All combatants are in-character for the tourney itself
Characters with holsters or similar will begin with their weapons holstered, characters with weapons that cannot feasibly be holstered will begin with the weapons pointed at the ground.
Debate Rules
Rounds will last roughly 5 days, from now Monday until Saturday at noon EST of each week of the tourney; there is a 48 hour time limit both on starting (we do not care who starts, you and your opponent can figure that out, after Round 2 however we will mandate this) AND on responses, AND ADDITIONALLY each user MUST get in two responses or else be disqualified. If one user waits until the very last minute to force this rule to DQ their opponent without any forewarning to their opponents or the tournament supervisors, they will be removed from this tournament, no exceptions.
Intros, OOT requests, and conclusions are a max of 10k characters
Intros can be used to set up arguments such as by laying out that stats of your characters
Out of Tier Mechanic- A character can be veto'd mid tourney if the opposing debater calls for an Out of Tier review and the head judge agrees they are out of tier.
- An OOT requests works by pinging the head judge (me) and explaining why the character has been argued as Out of Tier by the opponent
- Each participant gets 3 OOT request for the whole tournament which is lost whenever their OOT fails to go through, this is done to avoid abusing the mechanic
You can not bring up new points in your conclusions, it is used to succinctly summarize and go over your prior arguments
Format for each round: the one to go first gets an Intro + 1st Response, their opponent replies in kind, then both get a 2nd response, then a 3rd response in a back-and-forth style, and a closing statement individual of one another that can be posted any time after both 3rd responses are complete. Reponses are max of a 20k characters each spread along a max of 3 comments.
Rounds will either be a full 3v3 Team Match, or 1v1 single matches. 1v1 matches are determined by randomization. Match format will switch every round, with Team Matches always followed by single matches, and vice versa.
Victory Conditions
Winning a match will be determined by a council of 5 judges. Each specific round will be judged by 2 judges with a 3rd judge coming in if needed for a tiebreaker. Judgements are based upon who made the more convincing argument not which character "objectively" wins the matchup.
Links
Pre-Tournament
Tournament
Results
1
u/KenfromDiscord May 21 '22
OOT Defense.
General.
A lot of my opponents OOT request boils down to "Ken's characters have a win condition, and they can hit the tier setter with it". Berserker has a sword and can hit the tier setter with it, Magellan has poison, and can hit Venom with it, this doesnt make them OOT it makes them viable.
Berserker.
Durability.
Venom is characterized as using Blunt Force first in any engagement. From the TS page:
This is significant because Berserker is especially weak to blunt force.
I have no idea why Ame is comparing Berserker's durability to the tier setters durability, when the only thing that matters is how durable Berserker is compared to the TS'ers strength. The only durability feats ive posted for Berserker are:
and
These are both completely outshined by Venom's blows.
Rips a fissure through asphalt , this is a crater thats comparable to Berserker's feat with the caveat that asphalt is more durable a material than stone is.
Obliterates a thick concrete wall with a tackle.
One shots Spider-Man, manhandles his clone, punching him through asphalt and rebar into the sewer this crater is bigger than the one in Berserker's feat again being done to a more durable material in concrete and rebar, compared to stone and dirt.
It should be especially noted that Venom's all out blow is better than both of Berserkers feats put together
Venom will kill Berserker in a couple blows which he delivers extremely quickly.
He hits Berserker once in 10 ms, this is faster than Berserker can react, and again hits him in 52ms only 7ms after Berserker has begun to react and throw out an attack.
Its self evident how Venom beats Berserker at least 3/10 times just from this section.
Speed.
My character reacts in 20ms, Venom does it in 5ms.
My character moves at 40MPH, Venom does it in 100MPH.
My character throws hands once in 25ms, Venom does it at 100m/s
My character dodges at 20m/s, Venom does it at 50m/s.
Again my opponents arguments here are "Berserker can hit Venom ergo he's OOT" which is still just not true.
This is taking my arguments out of context. Ame argues that Orion will preform a flying tackle against Berserker, and my argument is that because Orion is flying straight at Berserker he must perform a full body dodge, and that he cannot do that while being speed equal.
Obviously this doesnt apply to the Tier Setter as again, hes not speed equal. The idea that I can argue "my speed equalized character with a sword, hits your speed equalized character if he gets to close" and somehow thats completely OOT is just so fundamentally wrong against a TS'er who holds distinct speed advantages in every way that matters.
Offense.
Grappling.
Ame tries to say that Berserker will somehow punch Venom to death, but Berserker has never thrown has never thrown a punch in his life.
Berserker's grappling is an inherit disadvantage for Berserker, if he somehow manages to place a hand on Venom for any period of time, What stops Venom from simply punching him to death? This is not like an ironic question or anything. Explain to me how Berserker makes contact with Venom for actual seconds to grapple him, without being struck once. Its impossible.
Berserker cannot go hit for hit with Venom, Venom's blows fuck him up, and if Berserker grabs Venom thats just an avenue for Venom to get free hits in.
Sword.
Yes Berserker has a sword, Yes the sword Hurts Venom, No thats not OOT, it literally just makes him viable.
Unobtanium claws that easily slice through steel barely pierce Venom
This barely pierces Venom.
Even if you want to call the Temple feat significantly better than every other feat, how much better is it? I maintain that this is not sufficient to one shot Venom especially because Venom is described as:
Berserker like his name implies isnt targeting the head or the heart, instead preferring to just swing at his opponents midsection.
Conclusion.
Berserkers dura is insufficient to take multiple hits from Venom, his speed is categorically worse in every major aspect, and the feats that do allow Berserker to hit Venom are simply helping him maintain a win condition, not 10/10ing Venom by any means. Berserker's sword offense is enough to injure Venom but not to one shot by any means. Grappling is useless against Venom.
Magellan.
In Character Behaviour.
According to Amasian, Magellan is bloodlusted during his Tier Setter fight, according to WWW, this means that Magellan will
This essentially means that Magellan will never use the Poison Hydra, instead opting to go for the Poison Demon, an explicitly stronger ability that sacrifices speed for pure poison power, and strength, Poison Demon is explicitly Magellan's deadliest ability. However it is slow.
During a chase scene Poison Demon is unable to catch up to Base Luffy.
Even when Luffy is cornered with literally nowhere to go, Magellan's poison demon is unable to reach Luffy before someone else reacts, activates an ability, and sends them flying.
Poison Demon is Magellan's trump card, Luffy is slower than Venom, Poison Demon cannot touch Luffy, Poison Demon cannot touch Venom, making Magellan an extremely unlikely victory when Bloodlusted.
Durability.
My opponent mentions Magellan's single durability feat, but again I dont know why. Its extremely obvious that Magellan is going to take significant damage from any single one of Venom's offensive options.
Venom at his weakest can do more damage vs Concrete than Luffy can do vs Stone.
Again Venom punches through Concrete and rebar, vs Luffy who's best feat is Stone
Venom's maximum output would redmist Magellan instantly.
Magellan is a glass cannon, he cannot take a single blow without immediately dying.
A few asides;
Getting poisoned when you punch Magellan makes no difference to the fight when you kill Magellan in one punch.
While Magellan's poison does have an acid component to it, the TS'er is defined as more durable (due to more mass) than Spider man who was completely fine after an attack that melted a person to a skeleton in the same time.
Venom is more durable than a man who already resists Magellan's win conditions enough to strike him more than once.
Poison
Again a lot of my opponents OOT request boils down to "Ken's characters have a win con and can hit venom with it" that isnt inherently OOT.
The only thing i've defined about the Venom Hydra is being able to hit characters with ~19ms reaction times. Venom reacts in 5, and moves 100MPH.
The idea that every attack Magellan throws out will hit Venom is an obvious falsehood, with Venom being exceptionally good at dodging.
While Magellan is able to hit Venom at range, that only seeks to cement Magellan as a glass cannon as if Venom were to ever get close to Magellan he would immediately die.
Conclusion.
Magellan will not use Poison Hydra against the TS'er, due to the nature of Bloodlusting. Magellan is not durable enough to contend with Venom, he immediately dies to one of Venom's attacks no matter the strength. While the poison is strong is does not allow Magellan to more than 7/10 venom.
/u/TooAmasian /u/Ame-no-nobuko