r/whowouldwin • u/OddDirective • Oct 18 '22
Event Character Scramble 16 Round 2: Rockin' Rockin'
Round 2: Rockin’ Rockin’
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DAY 4
The mission the Game Master gives this week is simple and also quite complex. “Topple the ruler of the A-East arena. You have three hours. Fail, and face erasure.” They aren’t being so forthcoming with information on what that means, so that’s a challenge your Players will have to overcome. Another hurdle is actually gaining access; there’s something in the way of getting in the actual arena, be it knowledge on the target or a situation set up by the Game Master preventing access to the arena. This leads into a scramble to get the multiple things needed to resolve this, but with some outside assistance (hint: your Reaper), your team could get past it quicker than others.
(Some examples of obstacles and situations preventing access: Separate clues to the identity of the ruler or what is meant by ‘the arena’, a techie that needs specific items to go on with the scheduled show tonight, a gourmand Support Reaper manning the barrier to the way in that needs ingredients, a Resident Evil-style lock puzzle, a heist-type setup for a specific back entrance, or having to cure certain people of Noise infestation so they can open the doors.)
Whatever way they get through it, the team reaches the inside of the arena to face off against the ruler of the arena- and their target meets them on stage. It’s a battle under the lights, and the amps are turned all the way to 11. It’s time to play!
The enemy team can factor into this in a couple ways- obviously, if a member of the enemy team is the ruler of A-East, that’s one way to do it, but they could be individuals keeping you from obtaining the things you need to get in, or they could be a rival team trying to take down the boss before your team can. Whatever the case, they’re going up against you at some point in this round, so prepare to face off!
Scramble Rules
Let ‘Em Know Who You Are: Every participant this season received four characters on their team, but many of them might not be a household name. To aid with readability, please give a brief introduction and summary of your characters, with enough information so the average reader can get excited for your team before starting.
This World Ends With You: Your writeup will depict a scenario where your team succeeds. Even if your team has a one in a million chance of overcoming the odds, show what they’d need to do to come out on top against the challenge in front of them!
Everybody Has Their Own World: Writers are allowed to make changes to their characters in their narrative to fit their story, such as allowing power stealers to gain more powers, teaching martial artists new techniques, or having characters gradually grow in strength between rounds. However, you are not beholden to following what your opponent is doing. When facing another team, you are only required to write their characters as they were submitted. This is to help with ease of research, and make things more fun for both sides.
Round Rules
Setting: This round’s original setting is A-East, in particular a music venue or other performance arena, which in the original games is in a more seedy area. The main thrust of the setting is a showy place for a ‘boss fight’, so any location with a stage would work excellently. With regards to getting there, however, there is a possibility your Players would have to search far and wide, in other locations around the city. If you can’t conceive of it another way, think of it like a fetch quest.
Key Points: The main idea of the round is the following. Your Players must enter into an arena of some description or renown, and defeat a single enemy there. That being said, there is a multi-part obstacle keeping them from getting in, which the Players and Reaper have to resolve on the way. After overcoming this, the team enters into the arena and faces off against the enemy or enemies there. The enemy team must oppose them at some point, but it can be during the multi-part obstacle and/or at the arena.
Post Limit: For this round, writers will be limited to 6 posts, or 60k characters. While it is fine to go a little bit over, anything that far surpasses this limit will be automatically disqualified. This limit does not include intro posts, or analysis of the matchup.
Due Date: Writeups will be due at 11:59 PM CST on Monday, October 31st. That’s about two weeks. At that point, the thread will be locked, and voting will go up for a few days afterwards.
Flavor Suggestions
peaceful day: Your Players participated in at least one other day before this, though they didn’t run into any trouble in terms of teams opposing them. Or maybe they did! Whatever happened that day is up to you, and you can describe it if you want; just be mindful of the space you’re working with and that you need to complete the round.
The One Star: Your team’s goal is to defeat one specific enemy- in the original game, it was a bat Noise boss fight, and another monster certainly would fit the description. That being said, there is also the option of making it a member of the enemy team, either a Player or their Reaper, which of course seems sensible. There’s also a third option of making it a different character entirely. Who or what the ruler is is totally up to you.
Kill the Itch: While the mission doesn’t specify lethality, this might be the first time your team has fought directly against the enemy team members, and erasure can be introduced by having to erase the other Players on the enemy side. How would your team react to them being the cause of others’ nonexistence- or would they try to take them down nonlethally? Would they not even fight the enemy team, for fear of erasing them? Or, alternatively, would they be a bit too enthusiastic about eliminating the competition?
1
u/Kyraryc Oct 31 '22
The salty scent of the ocean filled the air, brought forth by whatever Max was cooking this time. Shiroe was torn, both afraid and intrigued by the bizarre dish that would soon emerge from Max's improvised oven. None of Max's dishes ever looked appetizing, but they were always delicious. Once he worked up the courage to actually eat it.
"Dinner's served!" Max yelled. "Give it a few minutes to cool and we can dig in."
He placed a large circle of bubbling black goo on the table. Dozens of small, thin insects with red and black stripes on them lie scattered across the dish. It was hard to tell, but there was a thin crust around the dish.
"So what is-" Sugimoto started to ask.
"Mon Calamari exosquidra ink pizza," Max said, "with Nimgorrhean saber-wasps. Once the ink hardens, I'll cut it up."
Ink and bugs. Yeah, that was a normal dish for Max.
The ink was blacker than the darkest night. Looking at it sent a chill down Shiroe's spine, like his instincts were warning him away. The prospect of eating wasps wasn't helping.
Finding the will to take the first bite was an intense battle. Shiroe closed his eyes and took a bite.
"It's good," Shiroe said.
"You never fail to impress me, Maxy," Hondo said.
"Just needs a bit of miso," Sugimoto said.
Max chuckled. "It's nice to have people who actually enjoy my cooking."
Good, if strange, food wasn't the only thing Shiroe was enjoying. A nice, relaxing evening after being on edge. The Masters hadn't announced a single game all day. In all his research, the Masters never started a game after sunset. He wasn't sure what they were planning. Was it a ploy to wear them out? Or perhaps other teams did fight and Shiroe's team got a break.
Max's meal was just what Shiroe needed to distract himself from the stress of not knowing.
"You know Maxy," Hondo said, "I have a fun idea."
"Hondo," Max sighed, "didn't you learn your lesson last time? I'm not going along with another of your stupid scams."
"I'm hurt Max," Hondo cried, "that you think so little of me. No, this shall be an opportunity to share the wonders of your cuisine with all! We'll get a group of people to blindly taste your dishes and those of professional chefs while everyone bets on the winner! It's foolproof!"
Max sighed. "You're worse than my grandkids ever were."
Shiroe and Sugimoto chuckled.
Attention Reapers, in six minutes the next match will begin. After three hours, whichever team holds their chosen location shall win.
The announcement brought an end to their relaxing meal. Before they could do anything though, a small disk fell from the sky. It landed right in the middle of the last slice of pizza, splashing black, cheesy ink into Sugimoto's face.
Shiroe cautiously picked it up as Sugimoto wiped off his face. He pressed a button on it, and two holographic lists appeared above it.
"What are the Masters up to?" Shiroe asked.
The list they sent him had a complete readout of their opponents. They'd be facing two teams at once this round.
"A Chiss?" Hondo asked. "How interesting. I've only heard rumors about them. They say the Chiss are masters of warfare."
"They're telling us who we're facing?" Sugimoto laughed. "I guess we've got friends in high places."
"No," Max said. "I'd bet they've told the other teams about us as well."
"So then we're even," Sugimoto said.
Shiroe adjusted his glasses. "If only. Thrawn's team has a massive advantage. There's no way we can sort through all his fighters in the short time we've got. His strongest forces will slip past our notice. Meanwhile, he'll learn all about us and Stockman."
Another button press revealed a map of the city. There was no glowing mark, no big red X. No obvious sign of where to go. So this was obviously a test.
"This old trick?" Hondo laughed. He pulled out his own holographic map of the city. "I've seen this a thousand times before. Just look for the building they removed."
Shiroe adjusted his glasses. That felt too easy. Years of playing Elder Tales gave him a sixth sense for these sorts of things. Only beginner quests had solutions that easy, and after a few rounds of games, they should have well-surpassed beginner quests.
"There!" Hondo said. "The gun store at the south end of the city: Henry's Derringer. That's the only building missing on the map!"
"Aw man," Sugimoto groaned. "That far away? No way we're getting there first. That means we'll have to deal with an entrenched army."
"And since all they'd need to do is hold the store for a few hours," Max said, "we're at a massive disadvantage. But even if we somehow got there first, I'm not sure we could stop them."
While the others debated the costs and benefits of leaving immediately, Shiroe had other things on his mind. He couldn't shake the feeling that something was off, but there was nothing suspicious about the map. No sign that Hondo's deduction was wrong.
The map must be a clue for them. Last round, he instinctively knew exactly where the token was. Like the Masters downloaded that knowledge into his mind. But there was no such feeling this time, only his instinct.
Why couldn't he see the answer? He was always good at puzzles before, but something was blocking him from solving this one.
Wait, what if that wasn't just a block he was having, but something more tangible?
"Dispel Magic!" Shiroe cast. Waves of his magic enveloped the map. He smiled when he felt a powerful force resisting him. That meant he was right. He poured in more and more strength until he overcame it.
An illusion over the map shattered. The gun store appeared on the map and a sports arena in the northeast quadrant began to glow. More specifically, a small stage set up in the center of the field.
"The gun store is a decoy," Shiroe said. "That's the true battleground. Hopefully, we can get there before the others figure it out as well."